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  1. #51
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by abzoluut View Post
    Your case is different, but the majority just don't have social/communication skills, know their job or care to actually learn the fight. Yet they complain about the difficulty.

    If people fail to see how Coil 1-4 (5 could be adjusted maybe) is really easy with i80+ gear, it's not worth the discussion.
    I'm glad we found common ground. I agree that this might be overkill however I think there are downsides to both extremes of overnerfing and tiered progression where new players need to be run through turns 1-5 before they can be worthwhile on turns 6-9. Though I don't know how many people actually were complaining about Coil's difficulty, maybe they just have little confidence in duty finder? I'm not sure.

    But basically yes I agree that raid content should be a way to incentive the guild system, however that's not ultimately being undermined. People still are going to need guilds to see turns 6 through 9. This is actually why I dislike any mention of a two difficulty system because they can just start all content with an easy mode(like WoW did) and it just really kills the applicant pool of raiders. Though the nerfs to AK WP and Moogle weren't huge, maybe they won't be huge for coil either.

    Quote Originally Posted by VargasVermillion View Post
    I'll be happy if they do that echo buff they mentioned at some point. Die too many times and you get the buff but even after that you can turn it off. I think that would be perfect. Don't really like the idea of lowering the enemies or mechanics etc. I can live with it but it's not preferable.
    Honestly this would be a really nice way to handle it, since it sort of encourages better play. Throw in some achievement for doing the raid with 0 stacks of Echo and everyone is basically happy.

    Quote Originally Posted by NRhodes View Post
    No, I'm not. You just jumped straight to negative conclusions when the term "handicapped" was mentioned.
    This is actually pretty funny. You honestly read that post and thought they were happy about nerfs because it would finally allow the 5 year olds, drug addicts, and handicapped players to beat content? You see no issue likening a full grown adult with a physical disability to a small child or serious substance abuse problem? You're so incredibly off the deep end here. I urge you to seek out family and friends and quote that post to them so you can see plainly just how amazingly and absolutely wrong you are.
    (1)
    Last edited by Worm; 01-27-2014 at 12:05 PM.

  2. #52
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by abzoluut View Post
    Is it just me, or do many other people feel like SE rewards the casual gamer every single time. Now they will make turn 1-5 easier so people can start at turn 6 (available through DF as well!).

    I do not mind the DF part since doing Coil in i80 + gear is rather easy except for maybe turn 5 if you have to pug it.

    Why would they make it easier, does anyone have a clue other than "casual gamer" argument? It's very disappointing when a game, which already is quite easy, becomes easier......
    weird though why a non casual peep like u OP complained when ur habitat will be in t6-9 by the time t1-5 will be CT Mk2?
    (0)

  3. #53
    Player
    Razzelmire's Avatar
    Join Date
    Oct 2013
    Location
    Saint Louis, MO
    Posts
    41
    Character
    Barachiel Shina
    World
    Faerie
    Main Class
    Archer Lv 50
    Clearly you people missed out on my solution.

    Make a Story Mode version of 1-5 and a Hard Mode version. The Hard mode keeps the original difficulty settings and drops Allagan gear. The Story mode is easier so you can get to Turn 6-9.

    SIMPLE!

    Why is that hard to understand that is a great idea!?
    (1)

  4. #54
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Razzelmire View Post
    Clearly you people missed out on my solution.

    Make a Story Mode version of 1-5 and a Hard Mode version. The Hard mode keeps the original difficulty settings and drops Allagan gear. The Story mode is easier so you can get to Turn 6-9.

    SIMPLE!

    Why is that hard to understand that is a great idea!?
    Because it would take less time to just have the echo buff, and it's optional and only occurs when you die too many times.
    (1)

  5. #55
    Player
    Razzelmire's Avatar
    Join Date
    Oct 2013
    Location
    Saint Louis, MO
    Posts
    41
    Character
    Barachiel Shina
    World
    Faerie
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aureliami View Post
    Aside from the many misguided views which other have pointed out there's one big contradiction in your whole complaint.

    If you love bashing your head against 1-4 so much, why aren't you looking forward to bashing your head against 6-9? It will be just as hard. And if your current rate of progress is any indication then you can be assured that 6-9 will keep you busy and happy bashing your head against bosses for a very long time.

    You should be loving this patch.
    You fail to understand how many of us want the accomplishment and recognition of beating T1-5 BEFORE they make it easy for all the whiny people out there that refuse to just increase their gaming skill and want to be carried through everything. I want to be able to say I was good enough to beat T5 without the nerf.
    (0)

  6. #56
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Razzelmire View Post
    Clearly you people missed out on my solution.

    Make a Story Mode version of 1-5 and a Hard Mode version. The Hard mode keeps the original difficulty settings and drops Allagan gear. The Story mode is easier so you can get to Turn 6-9.

    SIMPLE!

    Why is that hard to understand that is a great idea!?
    That's basically what they do in WoW right now. I'd mainly be afraid of them doing it with active content because it has a lot of potential to kill applicant pools for raiders. In the end doing two modes wouldn't be hugely different and I guess people wouldn't be able to get their Allagan vanity gear quite as easily. Though it seems like a lot of work to maintain the integrity of vanity gear, which will be easier to obtain once someone marches in there wearing ilvl 100. Now if this hardmode ilvl synced people (assuming that works out properly) actually it's sort of perfect. Though this raises a odd question of whether Turn 2 should be fixed or not for Duty Finder, to have the same raiding experience everyone else has had, the enrage strat should remain.

    You'd still have a big ilvl gap and the DF BC1-5 would barely be run since it will be dropping presumably nothing and the HM version would only be run for vanity. I guess you could rework that DF BC to drop the Myth gear then it might be enough incentive. Though this is all under the assumption that the nerfs are going to be very overt, and I don't know if locking people out of turns 6-9 by requiring them to do 1-5 is such a good idea.

    Quote Originally Posted by Razzelmire View Post
    You fail to understand how many of us want the accomplishment and recognition of beating T1-5 BEFORE they make it easy for all the whiny people out there that refuse to just increase their gaming skill and want to be carried through everything. I want to be able to say I was good enough to beat T5 without the nerf.
    Eh look, it's the first tier of content in a game and it's traditionally easy. If you want recognition your FC should farm out 8 of those black unicorns before the coming ilvl upgrade makes those fights easier or be the first people to down Turn 9 in the world. It's just you know, simply clearing content doesn't come with the recognition it used to.
    (0)
    Last edited by Worm; 01-27-2014 at 11:40 PM.

  7. #57
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Empressia View Post
    weird though why a non casual peep like u OP complained when ur habitat will be in t6-9 by the time t1-5 will be CT Mk2?
    Because nerfing 1-5 will not improve overall server skill. I find it a double nerf since i90 gear makes turn 1-5 a lot easier already. Don't get me wrong, I do see why this is for the better. Worm has stated some nice arguments I agree with for the most part. I guess you just read my initial post and replied to that one...

    In my case, I would like to have my alts run through the same coil my mains did rather than a nerfed turn 1-5 which now will be a faceroll. It's all a matter of taste I guess. I rather have a challenged fight than the taste of victory.
    (0)

  8. #58
    Player
    NRhodes's Avatar
    Join Date
    Sep 2013
    Posts
    113
    Character
    Blizz Bear
    World
    Exodus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Worm View Post
    This is actually pretty funny. You honestly read that post and thought they were happy about nerfs because it would finally allow the 5 year olds, drug addicts, and handicapped players to beat content? You see no issue likening a full grown adult with a physical disability to a small child or serious substance abuse problem? You're so incredibly off the deep end here. I urge you to seek out family and friends and quote that post to them so you can see plainly just how amazingly and absolutely wrong you are.
    Lmao kid, go re-read the post without your bias justifications. You read too deep in to the post. But that's ok, continue to shed your tears over it, I'm enjoying watching you make a ridiculous fool of yourself. *Grabs Popcorn*
    (2)

  9. #59
    Player
    Aikota's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Aiko Ta
    World
    Gilgamesh
    Main Class
    Arcanist Lv 84
    Casual gamers make them more money...while the "hardcore" players are crying like babies they still pay for the subscription... Another useless post yet once again.
    (2)

  10. #60
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by NRhodes View Post
    Lmao kid, go re-read the post without your bias justifications. You read too deep in to the post. But that's ok, continue to shed your tears over it, I'm enjoying watching you make a ridiculous fool of yourself. *Grabs Popcorn*
    I'd like to reread it but a moderator deleted it because it was offensive and possibly slapped the poster with a temporary ban. I wouldn't be surprised if the poster himself requested that out of embarrassment after making such an offensive post. You misunderstood the post and now you're stamping your feet down and holding a hardline against nothing, keep hiding your lack of basic understanding behind some 'QQ moar' spouting generic MMO personality. If nothing else you've fully convinced me you don't have anything worth saying, so in a way you've won an argument.
    (0)

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