The real question is, how can something so easy become easier?
Turn 1 - No stacks and no split
Turn 2 - 2 chests appear once you enter
Turn 3 - removed
Turn 4 - 50% HP reduction for all mobs
Turn 5 - Tank and spank
The real question is, how can something so easy become easier?
Turn 1 - No stacks and no split
Turn 2 - 2 chests appear once you enter
Turn 3 - removed
Turn 4 - 50% HP reduction for all mobs
Turn 5 - Tank and spank
Dovie’andi se tovya sagain


fixed to something more realistic.The real question is, how can something so easy become easier?
Turn 1 - No stacks
Turn 2 - allagan rot is removed
Turn 3 - the trash ignores you
Turn 4 - bugs no longer give dread a det buff. pox nerfed. dred damage nerfed
Turn 5 - firebombs hit for less, and waxing flesh does not affect conflags duration so heavily, divebombs/twisters even more forgiving, last phase more forgiving
also echo buff.
Turn 5 is a very challenging fight so I certainly wouldn't refer to it as "easy". However, that said, I can think of lots of ways the content could be nerfed.:
Turn 1: Stacks build slower and give less of an AP boost to Caduceus. Fight stays the same otherwise.
Turn 2: High Voltage no longer applies Paralysis. Stacks build slower on ADS and give less of an AP boost. Fight stays the same otherwise.
Turn 4: Dreadnaught health reduced and Dreadnaughts no longer eat spiders. Spiders still drop but simply must be killed. Overall damage of mobs slightly reduced. Fight stays the same otherwise.
Turn 5: Damage on Death Sentence reduced. Conflagaration duration increased by 5s across the board. Health on all snakes reduced by 20%. Dreadknights move a bit slower. Dive Bombs no longer knock back. Fight stays the same otherwise.
Lala Swell - Death and TaxesYou can lead a man to fish in water, but you should never throw two or more birds in a glass house... or something like that
My guess how Coil will be nerfed
1. Damage will be lowered.
2. Rot will no longer instantly kill. Maybe do 3000 raid wide damage each time it's not passed.
3. No change
4. Enemy HP will be reduced to make the dps race easier and dreadnaughts will be made weaker
5. HP and damage will be lowered for everything. Nothing except timing out a conflag and Twintania's ultimate move will instantly kill.
All the gimmicks and mechanics won't be removed but made easier and no longer severely punishing.
Last edited by LunarEmerald; 01-31-2014 at 06:12 PM.
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