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Thread: WAR > PLD

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  1. #1
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Can't edit on mobile to cheat limit

    Unchained and fight or flight are directly balanced against each other, war has a slight edge with berserk but it's small and as others have said they cant / shouldn't just spam butcher's block.

    Also, warrior doesn't have more hp than paladin. At least not much (a few vit off soul crystal is about it.) both classes have the same effective hp modifier (+25%).

    Paladin has a effective healing advantage (+25% vs defiance +20%, because of 20% DR that means every point of healing on a pld restores 1.25 points of damage vs 1.20 on a war).

    Paladin has a huge passive mitigation advantage from shield. (This is the reason we always tank twin with old, in equal gear the pld just takes way less mana to keep up.)


    Your pull is, in fact. Wrong. Regardless of what the dd do they should never be able to turn the mob off you.

    Fog ->Lob -> CoS during gcd -> fast -> spirits during gcd -> savage -> rage.
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  2. #2
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Lob has a small modifier on it. So unless they hit for upwards of 6-800 on their first hit, there is no chance of a pull. A fully prebuffed bard won\\\\'t break 600 even on a crit, blm can\\\\'t already be in astral fire 3, no other class has that strong an opener.


    Warriors only advantage is in aoe tanking. Mostly same threat over time, but war will do damage. And the occasional big pretty number.
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  3. #3
    Player
    JDHiro's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    A'cier Bleu
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PiedPiper View Post
    Fog ->Lob -> CoS during gcd -> fast -> spirits during gcd -> savage -> rage.
    I've recently had some issues with BLM pulling hate off me right at the start, especially in CT. I feel like I've managed to compensate for it with:

    FoF > Lob > Halone (unstacked) > Circle > Fast > Spirits > continue combo...

    I'm not sure if that's "right or not", but I'm able to front load a bit more hate on the unstacked Halone at the cost of setting my first stacked Halone back one GCD. It seems to work well for me.
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  4. #4
    Player
    whiskeybravo's Avatar
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    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by JDHiro View Post
    I've recently had some issues with BLM pulling hate off me right at the start, especially in CT. I feel like I've managed to compensate for it with:

    FoF > Lob > Halone (unstacked) > Circle > Fast > Spirits > continue combo...

    I'm not sure if that's "right or not", but I'm able to front load a bit more hate on the unstacked Halone at the cost of setting my first stacked Halone back one GCD. It seems to work well for me.
    I never really noticed before, but our FC recently got a TS3 server, and now the BLM tells me when he's got a firestarter proc and is opening with Fire3 on a fresh mob lol.. Could be something like that happening to you

    Uncombo'd Halone is OK in a bind, but I don't know about making it a habit to use like that. I'm a bit behind on coil progress compared to most folks, but I had some struggles keeping aggro on the mini-ADS adds at the start of turn 1, uncombo'd butchers block didn't last long enough to get a full rotation off. Should get used to burning offensive CDs and rotating in the off-GCD moves in between aggro combo
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    Last edited by whiskeybravo; 01-28-2014 at 07:14 AM.