So instead of starting "fresh" on a "new game" you all decide to carry over 1.0 where (potentially) 3/4 of the process of the game, namely leveling, is already completed for you, then proceed to complain about a games content being trivial for you, when you're attempting to compare a game that's not even 6 months old yet to one that has had 11 years to hash out its problems? I played 11 at launch, before even zilart came out, and loved it to death. But at the same time it was plagued with many, many, MANY issues at launch as well. I understand having a devotion and feeling to a game you've potentially played for nearly a decade, but the sad truth is time does move on for everyone, and the dev team of 11 isn't the dev team for 14, meaning they will in no way be the same game. Wether you all will come back when 2.2 drops is off the grid really, but why abandon something just because you have more time to dedicate to it than other games? Make oddball pty setups for runs, for example. MY FC has made a habit of running every dungeon up to praetorium (so far, CT is next!) with NOTHING but 4 or 8 ACN classes and see how things go, and to this day its been stupidly fun to do so!