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  1. #101
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by chumsy View Post
    Its boring, and not creative. Even WOW had more than just numbers. You had trinkets that had a bunch of unique things. Set items bonuses... Sure we 14 has that for GC items, but those are useless, as they only go up to ilvl55 or whatever
    Eh honestly? When was the last time trinkets were dynamic? Past ICC they just had secondary stats on them and stacked a primary stat via buff. There literally was only one right choice for the longest time with trinkets AND set bonuses. Either your set bonus was good enough to ignore non-ideal itemization of tier gear or it wasn't, that's all there was to it. I feel like implying WoW had some diversity of ways to gear is really disingenuous, items with the higher ilvl were almost always the right choice.
    (0)

  2. #102
    Player
    BoltNixter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    133
    Character
    Bolt Narshe
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    IMO games are not all about gear. I don't like the raid for gear to wait for raid to gear again "rinse repeat" until expansion comes out to do the same over and over.
    What I like is doing lots of questing to unlock a certain area where more story awaits and new lands to be explored. To ME gear is bonus when accomplishing something. (not only beating a boss)
    Yes gear in XI took way to long to get and in XIV its way way way to easy. A good balance in between should have been applied.

    Its better to have 500k player subbing for 1 year then 1M subbing for 2-3 months.
    (8)

  3. #103
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Its better to have 500k player subbing for 1 year then 1M subbing for 2-3 months.
    Where do you get these numbers from.
    (0)

  4. #104
    Player
    Tazo's Avatar
    Join Date
    Oct 2013
    Posts
    199
    Character
    Tazo Yoshi
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Rex View Post
    snip
    I can tell you what happens to games that take the MMO approach that FF14 is taking.
    (2)

  5. #105
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Zumi View Post
    Where do you get these numbers from.
    Past experience? Age of Conan, Warhammer Online, and Rift had huge population numbers and fell to nothing, forcing them to become F2P to payback investors, or in Warhammer's case... close entirely. FFXI sat around 300k to 500k for 10 years and became Square's most profitable product.
    (2)

  6. #106
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Magis View Post
    Past experience? Age of Conan, Warhammer Online, and Rift had huge population numbers and fell to nothing, forcing them to become F2P to payback investors, or in Warhammer's case... close entirely. FFXI sat around 300k to 500k for 10 years and became Square's most profitable product.
    don't forget tera and the super awesome starwars
    (2)


    http://crystalknights.guildwork.com/

  7. #107
    Player
    Kazahashi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    168
    Character
    S'erena Briem
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Bye. /10char
    (0)

  8. #108
    Player
    ZenAero's Avatar
    Join Date
    Apr 2012
    Location
    Uldah
    Posts
    17
    Character
    Zen Aero
    World
    Excalibur
    Main Class
    Lancer Lv 50
    To Rex from Hyperion:

    LOL, thanks for the attention. An underlyding motive for this post is to get the attention of the Devs and by you posting and viewing this thread you are helping me accomplish this. Also I would like to note that I have been playing FFXIV since 1.0 Beta and I did play FFXI from NA launch. I am well aware of the pros and cons of both games. Of course I can compare an older game to a newer one that had to "re-launch" and did nothing but reskin shit and give us tweaked older content for the most part. Yoshi has simply modeled this game after a crap load of other games that have failed so yes I will make the assumption that it will fail at this rate.
    (3)
    Last edited by ZenAero; 01-25-2014 at 08:30 AM.

  9. #109
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Pylfer View Post
    Would you all prefer it if the game changed to "Fight X monster, gain 100 out of 200,000 exp for level 15, gain no Gil and no loot, rinse and repeat, try and make money, buy gear that is outrageously priced, have gated content cause there's no more DF and finding a group is basically 'sit in shout chat screaming "LF tank healer DPS for sastasha" and then praying that someone responds in an hour or two before you have to go to school/work/bed."

    Yeah, sounds like a blast.
    Actually that is how the game is lol
    (3)

  10. #110
    Player
    BoltNixter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    133
    Character
    Bolt Narshe
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zumi View Post
    Where do you get these numbers from.
    It's more of a "way of saying" then actual numbers.
    (0)

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