I would love to be able to pull a dead bat out of my bag toss it in the air cast a spell and watch it kill my par..... I mean the enemy
I would love to be able to pull a dead bat out of my bag toss it in the air cast a spell and watch it kill my par..... I mean the enemy

Well you may feel that way but others may not, personally I don't want swords with flames that are twice the size of my character, that just looks stupid. If you're gonna make it look magical, make it look magical, not ridiculous. Some kind of aura around the blade is fine, flames and thunder and stuff like that look stupid imo.
The gear in XIV looks fine, it just needs a little more variety, like AF gear offered in XI, but that will come, just be patient. I always thought shoulder pads that were six times bigger than the head of the character made anyone look like a dumbass but maybe that's just me.
Fantasy, yes, but let's not overdo it either.


Yea... thats why there is no dev tag in this thread... Its really just a discuss what you likeWell you may feel that way but others may not, personally I don't want swords with flames that are twice the size of my character, that just looks stupid. If you're gonna make it look magical, make it look magical, not ridiculous. Some kind of aura around the blade is fine, flames and thunder and stuff like that look stupid imo.
The gear in XIV looks fine, it just needs a little more variety, like AF gear offered in XI, but that will come, just be patient. I always thought shoulder pads that were six times bigger than the head of the character made anyone look like a dumbass but maybe that's just me.
Fantasy, yes, but let's not overdo it either.
I'm actually out of town and can't play again til Wednesday... so it's nice to mix it up with the community this way...
I don't know what it is about me but I just love weapons that are retarded by design....
I know a lot of people like the realism...
My buddy Xander does some metal working in real life and loves the realism in the game...
I, on the other hand, am all about "Over the top"



I wanna know what happened to those weapons Tanaka posted, i figured they'd of been added by now.


As a trained combatant, I find that if the weapons are too plain then they just bore me...I look at mine all day long in real life, why would I want to look at them all day long in the game. But on the same token I don't like the "twice as big as me, glowing, burning, undead killing sword+99" type weapons as its not feasibly possible to wield the weapon its so big (you can take this into account with armor well).
I like weapons are armor that seem realistic with slight magical flair or with elegant designs (have swords with tassels or engraving on the blades, a crook with an orb of colored magic that faintly glows inside the crooks wrap, a staff that has been carved to look like the wood is wrapping around itself in an intricate manner) those are the kinds of details I want on weapons; I feel its a nice middle ground between too little and over the top. XI was heading in the right direction with the weapons its just too bad that PS2 got in the way.


Just to say, we're not talking about Final "Fantasy". We're talking about "Final Fantasy".
Also, there's no such thing as a THREE-HEADED AXE! I mean, WHAT!? Then a Spikeball on a stick, how about that? =D


I mean like an Axe that... I don't know how to explain what I'm thinking in my head....
ok...
Take the Labrys.... its double edged
Have multiple heads going down the shaft (No pun intended)
No?


Like damascus steel?As a trained combatant, I find that if the weapons are too plain then they just bore me...I look at mine all day long in real life, why would I want to look at them all day long in the game. But on the same token I don't like the "twice as big as me, glowing, burning, undead killing sword+99" type weapons as its not feasibly possible to wield the weapon its so big (you can take this into account with armor well).
I like weapons are armor that seem realistic with slight magical flair or with elegant designs (have swords with tassels or engraving on the blades, a crook with an orb of colored magic that faintly glows inside the crooks wrap, a staff that has been carved to look like the wood is wrapping around itself in an intricate manner) those are the kinds of details I want on weapons; I feel its a nice middle ground between too little and over the top. XI was heading in the right direction with the weapons its just too bad that PS2 got in the way.
What do you think of swords having blades in crazy shapes like the gunblades Lightning used in XIII (Obviously they would be just swords and wouldn't do all of that flippy trippy transformers stuff...
Like a blade like this on a sword...
http://fc07.deviantart.net/fs70/i/20...teDumpling.jpg
or this
http://images2.wikia.nocookie.net/__...F13Organyx.jpg
or even this
http://images4.wikia.nocookie.net/__...13Durandai.jpg
Not gunblades mind you... just swords/axe/lance heads in these shapes.... wouldn't be too far fetched
what do you think Omega??
Your post made me think of this: http://www.youtube.com/watch?v=MHA-_BxisocAs a trained combatant, I find that if the weapons are too plain then they just bore me...I look at mine all day long in real life, why would I want to look at them all day long in the game. But on the same token I don't like the "twice as big as me, glowing, burning, undead killing sword+99" type weapons as its not feasibly possible to wield the weapon its so big (you can take this into account with armor well).
I like weapons are armor that seem realistic with slight magical flair or with elegant designs (have swords with tassels or engraving on the blades, a crook with an orb of colored magic that faintly glows inside the crooks wrap, a staff that has been carved to look like the wood is wrapping around itself in an intricate manner) those are the kinds of details I want on weapons; I feel its a nice middle ground between too little and over the top. XI was heading in the right direction with the weapons its just too bad that PS2 got in the way.
Thank you, almighty trained combatant.
- To add, I'm all for some uniqueness in high level weaponry (and rare weapons/armour in general) to make it stand out, just not the way-over-the-top style of a lot of MMOs. Tanaka's style was too boring, but there's definitely a happy medium out there. I'd say based on the armour concepts we've seen and the style of the garlean empire, I'll be pretty happy with how it'll turn out in the end. I love that kind of vaguely technological but also rooted in final fantasy style that's in the black mage concept.
Last edited by Sephr; 06-21-2011 at 09:40 PM.





I'm kinda sick of them to be honest.
That's part of why I like the art direction they went with this game. Feels a little classier. Though that's not to say crazy over the top designs arn't fun, I'm just looking for something a little more believable right now.
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