Chance of interrupting spells should be 35%, not 100%. Who else agrees? <3
Chance of interrupting spells should be 35%, not 100%. Who else agrees? <3
I do not agree, as a caster.
The system is also reducing gap between casters and non casters. Casters cc is bind/snare/sleep/kiting/knockback and compensate for that melees can do full damage while interrupting casters casts reducing casters damage. Melees do not have another(if stun is not counted or monk silence) cc so that is only cc melee dps can do.
42% Chance then? :< Considering all you said can be resisted & removed due to materia alchemy and healer u_u. I don't believe CC is as heavily an issue your I90 Rank 30 PvP. Which reminds me z_z I don't see the point in going full sleep materia when you can just reduce stun/sleep/bind by over 3 5ths of its duration.The system is also reducing gap between casters and non casters. Casters cc is bind/snare/sleep/kiting/knockback and compensate for that melees can do full damage while interrupting casters casts reducing casters damage. Melees do not have another(if stun is not counted or monk silence) cc so that is only cc melee dps can do.
Last edited by Cleftobismal; 01-22-2014 at 03:51 PM.
I dont really see the reason why it should be random number generated system. Healers can already hardcast their 2 sec cast since global cooldown is 2.5sec.42% Chance then? :< Considering all you said can be resisted & removed due to materia alchemy and healer u_u. I don't believe CC is as heavily an issue your I90 Rank 30 PvP. Which reminds me z_z I don't see the point in going full sleep materia when you can just reduce stun/sleep/bind by over 3 5ths of its duration.
Casters are significantly stronger than melee right now, why should they be buffed?
If teams weren't forced into having one, there'd be no reason to take a melee.
yah maybe before 2.15 but now melees are better since they can remove sprint they have much better uptime now and kiting is harder since scholars and summoners do not have snare anymore. I bet melees are way much more better than 2.1 even without that melee ranged system.
Last edited by Edenlys; 01-22-2014 at 07:29 PM.
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