Page 3 of 3 FirstFirst 1 2 3
Results 21 to 24 of 24
  1. #21
    Player
    bbt's Avatar
    Join Date
    Dec 2013
    Posts
    96
    Character
    Brahms Torsten
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by TaneshimaPopura View Post
    You only have Inner Beast with penalty attached whereas MRD has cross abilities with no downside.
    Where do you get your math? Damage dealt is reduced by 25% when in stance, not 33%. Inner Beast is 300 potency and not subject to the damage penalty. Inner Beast is what defines a Warrior - it's the sole reason they're of any worth or even novelty in the arena.

    The point I'm trying to push is that Warrior has unparalleled staying power. They can sit in Defiance cycling Inner Beasts and come out ahead versus most classes, and guaranteedly so against melee. 1v1, 1v2, sometimes even more against a spent/weakened team. The damage is not negligible when the Warrior is healing with on-demand burst and you're not. That 1200+ damage IB brought you to 60% and healed more than 40% of the WAR's HP. And oh look, he Infuriated and can do it again.
    (1)

  2. #22
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    @bbt

    Seriously go read up PvE forums sometimes will you? It is reducing your DMG by 25% but you could be doing 33% more, You know why prior to 2.1 threat generation was shithouse? Cause you reduce DMG done by 33% but only give a 50% threat increase.

    Sure Inner Beast has 300 potency, but did you forget you have to turn Defiance up for 10 freaking seconds? Like I've said best case scenario you do a BB combo and 3 auto attacks all when you could have done 33% more without Defiance. 1200 DMG IB is on crit only, Heal for 40% of the WAR's HP? Wait... so you're saying you have 3k HP only? Ilvl 70 MRDs have 4.2k HP Ilvl 90s have 4.6k. If I'd wanted heal Storm Path would have done a better job with around 300-400 HP heal.

    Push that Defiance off slower and you'd lose even more. Really... If Inner Beast was still 300% Healing I'd understand but as it currently stands. It's nothing more than a sack of shiet in PvP. Also this math doesn't even apply for how Defiance takes away 5% of your Maim buff, 12.5% Attack Power from your Berserk. Which will total to about another 12%. Thus putting you on a 48% DMG difference against a non Cross class skilled MRD. While you're clapping your hands on 1.2k beefed Crit Inner Beast, that MRD would have run around doing 1.8-2k Butcher Blocks with everything up and 1.1k Butcher Block Crits with ZERO CDs.

    You don't kill a MRD/WAR/PLD. You hard CC them, Bind, Heavy, Sleep. A functional MRD/PLD/WAR is only as functional as how good his healer is at dispelling those statuses, and WHM worth their salt would Heavy/Repose you rather than healing through the DMG.

    Edit + : Oh yeah I also forgot to add Full Swing... Which you guessed it widens the DMG gap to almost 61%.

    Also Pro tip + Edit : When shit does go down with you alone facing adversities of 1-2 enemies. Storm Path and Blood Bath is your go to skill.... No freaking Inner Beast for god's sake...
    (0)
    Last edited by TaneshimaPopura; 01-27-2014 at 11:06 AM.

  3. #23
    Player
    bbt's Avatar
    Join Date
    Dec 2013
    Posts
    96
    Character
    Brahms Torsten
    World
    Balmung
    Main Class
    Gladiator Lv 60
    i really don't care to make sense of your half-baked theorycrafting and imaginary numbers

    fact stands that a berserked IB>IB can heal a Warrior to full health. that 1200 hit took away your HP and added the same amount to the Warrior's pool, if you don't feel that is significant then you truly are oblivious
    (0)

  4. #24
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    @ bbt

    This ain't half baked it is already proven in the Warrior Tanking forums and it is not me who did the math. You're even stupid to have Defiance up that long to get 5 stack first then double IB. You will never come close in the overall output of a MRD. You are delusional. I've did my fare share of research and practical. While you "think" you do clearly you aren't when the math proofs otherwise.

    While you take that 1200 HP. The MRD can get more HP from Bloodbath and Storm Path and deal more damage which BTW is dealing 50% more than you are doing to totally negate your pathethic heal. Seriously, you're making yourself look like a fool. Lets just do that silly arguement in YOUR math simple for your simpleton mind to comprehend.

    1000 DMG on WAR and MRD
    Maim Buff + 20%
    Berserk +30% DMG (50% Attack Power will be around this much)
    Raging Strike +20%

    WAR DMG 1500 MRD DMG 1700
    Defiance Penalty (Just to fucking appease you 25% reduction)
    WAR DMG 1125 MRD DMG 1700
    Inner Beast DMG 4500

    Rotation to Double Inner Beast
    HS>Maim>SE>HS>BS>BB>HS>BS>IB>IB Time Lapse = 10 Skillx 2.5s = 25s
    Auto attacks = 8
    Total Potency = Skill + Auto Swings = 150 + 190 + 270 + 150 + 200 + 280 + 150 + 200 + 640 = 2230 Potency
    1,125 DMG x 22.3 + ( 4500 x 2) = 25087 DMG
    Total Healing = 9000 Heal

    MRD Rotation:
    HS > M > SE > HS > M > SP > HS > M > SP > BS
    Auto Attacks = 8
    Total Potency = 2580 Potency
    1700 DMG x 25.8 = 43860 DMG
    MRD is doing the LOWEST DMG Combo and Healing for 250 Potency
    Which is 4250 HP Healed
    Deficit of DMG to Heal from Bloodbath = (43860-25087)x 0.25 = 4693
    Total Healing = 8943 Heal

    Further Edit:
    WAR Potency = 2830
    MRD Potency = 2580
    DMG variance in favor of MRD= 18773
    HP deficit on WAR = 9773

    So now freaking tell me Mr. BBT. How are you going to back up YOUR claim.
    (0)
    Last edited by TaneshimaPopura; 01-27-2014 at 03:57 PM.

Page 3 of 3 FirstFirst 1 2 3