Quote Originally Posted by Jyoeru View Post
Telling people to roll a tank to help with the short supply of tanks is like telling people in your neighborhood to shovel their part of the sidewalk so everyone can enjoy it. It may not be what you want to do, but if most people don't want to do it, then I guess they will have to just wait until those who are can accommodate their group.
It sounds good on paper, and I'm sure there will be a few good, decent people who will do their part to try and help; however I think we're really talking about a handful among an ocean you know?

I think for most people (judging by forum posts/news/my own personal beliefs), that it's just easier to quit and find something new to play, or to go back to something they already enjoyed. An MMORPG is a product, and you have to properly sell that product. There's no such thing as a perfect product, but it's in the company's best interests to continually evolve that product to better suit the customers.

I always hate bringing this subject up because it generally becomes a flame war, but I've always really commended Blizzard on how they handled certain aspects with World of Warcraft. They understood that their game was a product - one that's mutually beneficial for them, and the consumers. They are, and always have been, very transparent with their customers and have always tried to evolve their game to better suit the customers - as a whole. I know people will disagree with me, and I understand that Warcraft wasn't everyone's cup of tea, but their numbers just don't lie.

I had such high hopes for this game. This was literally the only MMO I truly had my eye on, and I still feel like it could be amazing; but SE's lack of transparency, and willingness to appeal to more than a niche group of gamers is really holding it back.

Quote Originally Posted by Jyoeru View Post
Why don't people want to tank? It's not much different than doing DPS.
This, I don't really know. For me, in Warcraft, it was just because it was too monotonous. In raiding it was generally taunt off the other tank at X number of stacks, whereas DPS had fire to dodge, tail swipes to stay out of, adds to switch to, specific mobs to prioritize, along with actual DPS requirements to get content down. I also really enjoy healing. But that's just me.