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  1. #11
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Deifact View Post
    I think some people forget that this is a game, a game is designed to be entertaining. Saying "just play a tank!" Isn't a long term solution. If people aren't able to play a job they enjoy and thus aren't entertained, the product fails in its most basic function.

    Saying "well its up to the players to change!" Isn't right either. If players are either being forced to play a job they don't enjoy, or are waiting for ages to do content, they will just stop playing and paying for the game.

    Its in SE best interest to sort this problem out, as its only them that will lose out if they leave it how it is and people stop paying.
    If everyone had a tank and played that tank once a week or so, you know, for science, we'd all win. I could play my bard more, not that there is really much difference mashing buttons for a bard vs. tank. The point is this is a community. You DD-only people are upset because your queue times are long. You refuse to play the roles that are deficient. The only fixes are:

    a) Eliminate all non-DD roles. Well, I'd stop playing. Pretty sure a lot of people would.
    b) Make anyone able to tank. Well, that might have a lot of problems for design.
    c) Get more people to tank. Well SE can't incentivize that enough to get y'all into the roles. So, I guess it's up to you to make some compromises or deal with the long queues. OR: Go at it old fashioned and find your own groups and not rely on the highly anti-MMO cross-server queuing tool that didn't really exist in MMOs for a long time.

    Or we could do something like have 200 DD per 1 tank per 1 healer. Fixed. Or, no, no it's not. It's not fixed at all.

    As to your last point, SE loses nothing. You go to another game that has. . . wait for it. . . the same exact problem. If 80% of the people playing an MMO want to only mash DD buttons, then that mentality creates a deficiency for which no tangible solution exists. Supply/demand. Supply/demand. That's how it works right thar.

    This game would be boring with no healers or tanks, and you know it, too. There'd be no danger, no way to balance mechanics so that you felt threatened. If every man could be for himself, then it would be as simple as "why even bother? Why not just walk in, tell the boss to drop his weapon and forfeit his loots?"

    It's a super complicated problem, and ironically, it's created by the players.

    Quote Originally Posted by WhiteDragon View Post
    This issue will never be fixed, your best option is to stop bitching about it and try another class. They could make it five DPS in every party and one tank one healer, and you would still complain about having to wait 20/30 minutes compared to a Tank's instant. DPS are a dime a dozen easy mode thing that everyone wants to do. Your job is to just hit things for most of the content. It has the lowest barrier of entry and you'll always see DPS be the highest amount of people. Always.


    You're literally part of the problem if you're a DPS complaining about waiting forever. If you don't like that DPS wait so long, go another role so OTHER DPSers don't have to wait as long and you get an instant queue as well.

    "Oh but that's not fun" oh well sucks to be you. I'd love to play a Dragoon or Monk over PLD half the time, but I also like making other people have fun rather then just myself like a brat.
    This is a little harsh, but he does make some good points. I do what I do because no one else wants to (outside of healing--I prefer to heal and started that back in WOW when no one wanted to heal), so I learned to make it fun. Everyone wins. Or I could just DD and be sad about the wait times.
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    Last edited by Jyoeru; 02-02-2014 at 09:12 PM.