^this (though maybe not "harder" per se, but more responsibility). In dungeons, the tank will (read: should) be the one leading the party (at least, physically). Since the tank is usually the one marking, it's also up to the tank to know the mobs and their kill priority. Boss mechanics should be known by all the party, but outside something like poison/eat fruit every few stacks, for DPS it's just a matter of pew pew. On the other hand, tanks need to be aware of adds and boss placement (last boss on AK, for example).
For bosses, like Titan HM, it's a faceroll. Only things that tanks really need to pay attention to there are popping a CD/flashing for MB and getting out of the way of the occasional bomb.


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