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  1. #30
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Never mind the suggestion of stockpiling The Keeper's Hymn is flawed when it's 10,000 seals for one. I know that's not 'a lot', but it comes out to roughly 40 FATEs in the 40-50 range. I don't know about your servers, but FATEs all but died for higher levels after 2.1 with the exception of maybe 2-3 groups in Northern Thanalan if you're lucky. That still makes most FATEs take anywhere from 5-10 minutes each, so you're looking at upwards of 7 hours to get enough seals to change point allocation once IF there's no weight time between FATEs (there still is even with only a few groups doing them) and if your travel time is almost nonexistent. Never mind that you're also spending gil on repairs then and gaining little out of it if you already have jobs at 50.

    Now what if you were trying to play SCH for one endgame group and SMN for another? It's not viable to keep changing your points back and forth. Luckily 30 mind does almost nothing for SCH, but it could make a difference depending on the raid/dungeon for your SMN (not to mention, it's irritating for min/max players). Also, if you try to argue rolling on items in WP or something to trade in for seals, that's not any more time efficient.

    Also, they're gonna have to revamp the entire Traits system to be able to make multiple jobs stem from the same class. Otherwise you're going to have classes turning out almost exactly the same, or shared traits even more useless. It works well enough for SCH/SMN because you have completely different pets thrown into the mix, and all of SCH's defining abilities fall under the 5 provided unlocked job abilities. I think it'd be extremely bland to do this with everything and not really the best of ideas. Jobs are cookie cutter enough as is.
    (2)
    Last edited by Aethaeryn; 01-23-2014 at 12:17 PM.

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