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  1. #1
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Yes, because it defeats the purpose of specialization. People would find systems much more enjoyable (or at least understand their purpose) if they werent spending so much time trying to circumvent them.
    (0)

  2. #2
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    It is kind of a gross little smear on the way the armory system was presented.

    I don't think it's a serious problem, but as the game is presently, it just comes across as one more thoughtless little nasty when you play Arcanist. Pets can't be set in obey unless you have a target, pets can get stuck in "stay" when you do get them in obey, pets blow all their cooldowns ASArP in sic for some reason, pets remember where they were placed when you leave an instance pulling the boss over when you reenter...Oh hey, my bonus stats are the same for SMN and SCH ><
    (1)
    Last edited by eagledorf; 01-23-2014 at 07:58 AM.

  3. #3
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    'This is the developer's choice, it doesn't need fixing, blah blah blah'

    Look. The concept of additional stat points in this game is mostly stupid anyway. And with the armoury system being touted, it's dumb to make people choose one class over the other on a base class that will always be less than in some regards. The design is terrible.

    You'll see as they add more jobs that branch off classes and the choices you have to make for some of your favorite classes becomes a 'which do I play handicapped?' game.
    (3)

  4. #4
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    You get 2 jobs for leveling 1 class no other class has this, that is why you only get 1 set of stat allocations. You have to pick which one you will be better at.
    (0)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Maybe the old armory system from 1.0 would be better
    physical level (the level of your character, not the class level), stats bounded to the charcter (not the class) and many hours to reset all stats
    (0)

  6. #6
    Player
    Diadumenos's Avatar
    Join Date
    May 2012
    Location
    Dark Side of the Moon
    Posts
    166
    Character
    Dia Dumenos
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Even not playing the class, I have to agree with OP for the most part. The game is built around the "you can max every class", for better or worse. Why single out Sum/Sch for the stat allocation dispute? Are they testing them for some future variance of another current class? A healer Monk who needs MND instead of DPS STR? Maybe SE doesn't really care for SMN/SCH.

    It just seems like a slap in the face to the people that actually do like those classes. If SE designed the two to function in this way, makes me question if they didn't think the situation all the way through before finalizing them. Darn Friday meetings!

    Not to go totally off topic (but im going to... XD ) How un-powerful do you feel as SMN in XIV compared to other FF games? FFXI watered them down. FFXIV is holding their head under water...
    (2)
    WUB WUB

    FFXI- Seraph

  7. #7
    Player
    Jilse's Avatar
    Join Date
    May 2012
    Posts
    117
    Character
    Jilse Wynden
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Diadumenos View Post
    Even not playing the class, I have to agree with OP for the most part. The game is built around the "you can max every class", for better or worse.
    Okay, we need a new argument, cause this one is broken. This is the quote people keep coming up with, and its BS. Because you CAN max every CLASS. People want to be able to max every class TWICE on one character. Your build is the class, your soul gem is the class. I agree they should just take the points out of the game entirely, end the problem. Do it like FFV with all the jobs.
    (0)

  8. #8
    Player
    MeeDeggiThePunisher's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    358
    Character
    Sevro Barca
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    Um guys, just because it was intentionally designed this way doesn't make it any less dumb. And for the "It's just 30 stats." people, your FCs must love you with all that loot you keep passing up. It's just stats right? Not like they matter in an RPG.
    (3)

  9. #9
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by MeeDeggiThePunisher View Post
    Um guys, just because it was intentionally designed this way doesn't make it any less dumb. And for the "It's just 30 stats." people, your FCs must love you with all that loot you keep passing up. It's just stats right? Not like they matter in an RPG.
    Except the people who are ok with it don't think it's dumb. I don't think it's dumb, I think it's GOOD.
    (1)

  10. #10
    Player
    Phaylis's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Aramil Souldrifter
    World
    Behemoth
    Main Class
    Dark Knight Lv 60
    When you equip the sch soul base attributes are reassigned, the only attributes you have to worry about are the 30 points you so choose to allocate. For min maxing these point kinda matter, but as you gear up the 30 points you put in become less relavent.
    (0)

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