Results 1 to 6 of 6
  1. #1
    Player
    FJerome's Avatar
    Join Date
    Oct 2013
    Posts
    1,014
    Character
    Edhe'li Merwyn
    World
    Leviathan
    Main Class
    Weaver Lv 90

    More Recipes, Less One-Use Ingredients

    Our retainers are currently up to their eyeballs in raw aldgoat chuck and threatening to strike. The smell's getting a bit much too. Could we possibly get a few more recipes that'll put an end to so many ingredients only being good for one recipe in the mid-levels?

    Maybe we can have some terrifyingly large pies; a Victorian (or Ishgardian) Game Pie for the meat, a Limosan Admiral's Pie to use up some of the currently useless fish and some sort of Seed-Seer's Delight dish for all that veg. They could provide weak but party-wide stat bonuses, which would be nice for those of us who keep winding-up in parties where we're the only ones bothering to eat anything.
    (3)

  2. #2
    Player
    Theodan's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    83
    Character
    Theodan Valefor
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Better still...... SE should just add these lovely pieces of Aldgoat Chucks to higher lvl recipes - it would then allow crafters to use these and enable low lvl players to myabe earn a little more gil from selling them rather then just selling them to an npc
    (2)

  3. #3
    Player
    Selah's Avatar
    Join Date
    Nov 2013
    Posts
    28
    Character
    Selah Everheart
    World
    Malboro
    Main Class
    Conjurer Lv 42
    I definitely agree that materials should have more than one or two uses. Lately I've been ditching the limited-use veggies. If I ever need to make more Lentils and Chestnuts, for instance, I'll go veggie gathering. And most of the fish have no use whatsoever!
    (0)

  4. #4
    Player
    Nathan061111's Avatar
    Join Date
    Nov 2013
    Posts
    152
    Character
    Aladdin Sane
    World
    Odin
    Main Class
    Marauder Lv 50
    Culinarian is the worst lvl 50 you can get on my server the most expensive food is HQ trappers quiche. After getting all the mats and HQing it you sell for 4400 gil (down from 6800 a month ago) minus cost of mats.

    Basically useless for the time it takes my new preferred method of making gil is buying ragstone for 4 gil from an NPC then selling for 35 gil.
    Then yesterder some geniis es decided to cut the price in half.
    Anyway sorry for going slightly off topic basically buff CUL to make it useful please. Party buffs sound cool.
    (0)

  5. #5
    Player
    wannabesuperman's Avatar
    Join Date
    Jan 2014
    Posts
    93
    Character
    Giacomo Cristoforo
    World
    Goblin
    Main Class
    Archer Lv 50
    Seems like CUL could use a Chef's Choice set of dishes: pie, soup, kebob, etc.

    One ingredient in each is variable. Up to the crafter, but always results in same dish.

    So the soup would be called Potluck. The pie is Sweet Surprise. The kebob is Meat on a Stick.

    EDIT: Also some kind of Surf and Turf: any one meat and any one fish.
    (0)

  6. #6
    Player
    Noodle's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Wren Myrmer
    World
    Balmung
    Main Class
    Culinarian Lv 50
    I agree there are a lot of one trick ingredients out there.
    Even if they can't be used in other recipes, it would be nice for say Alchemist's to be able to convert some of the fish, scales, other living things to shards or sand like in 1.0. Not that sand can be used for anything now, but maybe down the road. I really miss this from 1.0, and wish they never got rid of it.
    (0)
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