Quote Originally Posted by TirionCrey View Post
Please don't tell me instances can only be entered by one group at a time?...Please don't...just don't...
Obviously, I can't say for sure what he meant. But I find it very difficult to believe that only one group can be in the dungeon at one time. I mean, that would be so dumb it's just not realistic. As much as they've been hyping up these dungeons, even going so far as to change the focus of the game away from leves and toward dungeons, there's really no way they're going to limit them to one party at a time. They know we're going to make a mad rush for those dungeons as soon as they're released. Forcing us to wait in week-long lines after release would be disastrously stupid.

I think he's suggesting that there is a physical limit to the number of parties who can be running the dungeons at one time. That's just practical reality, since the dungeons will be hosted on instanced servers, and the servers can't hold an unlimited amount of data. Eventually, the servers are going to fill up, and more players won't be able to get in without the dungeons running really, really slowly for everyone. That would also be bad, so they have to put a limit on the number of parties that can run them at one time.

As Yoshi-P says, that's another reason why they require parties of at least 4 or 8. If people are allowed to solo them, there will be 4 times as many r30 dungeons being run at one time, and there will be 8 times as many r50 dungeons being run at one time. So the servers would fill up much more quickly.

I also suspect that the number of players trying to run dungeons -- and as a result, any potential wait times -- will be worst right after the dungeons are released. But maybe that will be mitigated somewhat by the precursor quests that you're required to complete before you can enter the dungeons.