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  1. #1
    Player
    TirionCrey's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    The reason why there are various limitations is due to the problems with instance occupation and content occupation. I have every intention of wanting to avoid making people wait in line for instances that are occupied by parties that do not meet the number of members or rank to be able to clear a dungeon.
    Please don't tell me instances can only be entered by one group at a time?...Please don't...just don't...
    (3)

  2. #2
    Player
    DurtiMonkeyToe's Avatar
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    Mar 2011
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    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by TirionCrey View Post
    Please don't tell me instances can only be entered by one group at a time?...Please don't...just don't...
    These are strictly Dungeons, meant partially for leveling up, so yes only one group of 4 or 8 can enter the dungeons at once. These aren't meant to be endgame content that requires an alliance of 4 parties to beat.
    (0)

  3. #3
    Player
    TirionCrey's Avatar
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    Mar 2011
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    Limsa Lominsa
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    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by DurtiMonkeyToe View Post
    These are strictly Dungeons, meant partially for leveling up, so yes only one group of 4 or 8 can enter the dungeons at once. These aren't meant to be endgame content that requires an alliance of 4 parties to beat.
    What does that have to do with ANYTHING? I don't give a crap if it's soncsidered endgame or not, even low populated servers got several hundreds players online. So you tell me it's "ok" to only have 4 people, or 8, based on which dungeon they will enter to see it at once? 1h time limit to clear a dungeon(or get as far as possible) results in a maximum of 96 people seeing the R30 dungeon a day and 192 people seeing the R50 dungeon a day. And that's not considering that most of these players might want to do the dungeon at the same time...so who is gonna wait?

    The fact that Se is still not able to let instances be streamed for different groups at the same time only gives me a bad feeling for the future. Being able to enter an instance and be seperate from another group entering the same instance is like a base function in most MMOs now and SE still want's us to "wait" for anotehr group that may just have entered to get out of it first before we are allowed to enter?...this is just horrible and destroys all my "fun" I was gathering up for those dungeons cause now I know, I won't be able to enter them whenever I want to(not considering the lockout time it's gonna have), but I have to HOPE that there is nobody else in there or wanting to go at the same time as me...this is just...urgh...can't even tell how shitty that is!

    I thought that SE is ahead of stupid crap like that now and would be able to allow players to enter such content w/o having to hope/wait for others to get out of it...

    EDIT: After rereading your post I noticed you probably got mine wrong. I didn't mean that several groups should enter the dungeon and fight "together". I meant that different groups should be able to enter the dungeon and run through it on their own, not being effected by the other groups.

    Cause right now it sounds as if a 4man party is inside the R30 dungeon, that any other party that might want to do the R30 dungeon as well, have to wait for the other 4 to get out of it first...and this is just unacceptable in these times.
    (1)
    Last edited by TirionCrey; 07-07-2011 at 12:31 AM.

  4. #4
    Player
    DGMart's Avatar
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    Jun 2011
    Posts
    225
    Character
    Jor El
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    These are strictly Dungeons, meant partially for leveling up, so yes only one group of 4 or 8 can enter the dungeons at once. These aren't meant to be endgame content that requires an alliance of 4 parties to beat.
    I'm pretty sure he was meaning like Dynamis where only one group could go in.
    (2)

  5. #5
    Player
    Malakhim's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I don't know if this has been asked in this thread or anywhere else, and the devs seem to be paying attention to this thread so I'll ask here:

    So we all know that the new focus is going to be to a certain extent on soloing, 4-man and 8-man groups. Will there be any possibilities in the future to form sort of an alliance of 2 groups of 8 for certain types of higher order content, or is that just a balancing nightmare/bad idea?

    Personally I'm cool with it just being up to 8-man at max. I'll probably be sticking with 4-man style play personally, since to me that's what FF has always been about, but I understand that's just my own style. I'm wondering about the pros/cons of introducing that FFXI-style alliance play into FFXIV.
    (0)
    Last edited by Malakhim; 07-07-2011 at 02:02 AM.

  6. #6
    Player
    RedFox's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Kal El
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Malakhim View Post
    I don't know if this has been asked in this thread or anywhere else, and the devs seem to be paying attention to this thread so I'll ask here:

    So we all know that the new focus is going to be to a certain extent on soloing, 4-man and 8-man groups. Will there be any possibilities in the future to form sort of an alliance of 2 groups of 8 for certain types of higher order content, or is that just a balancing nightmare/bad idea?

    Personally I'm cool with it just being up to 8-man at max. I'll probably be sticking with 4-man style play personally, since to me that's what FF has always been about, but I understand that's just my own style. I'm wondering about the pros/cons of introducing that FFXI-style alliance play into FFXIV.
    Yeah there was a thread started regarding this issue.. and of course the Comreps and Devs never replied
    (0)

  7. #7
    Player
    Zanfire's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by TirionCrey View Post
    Please don't tell me instances can only be entered by one group at a time?...Please don't...just don't...
    If they are then the dev team is a bunch of morons.
    (2)

  8. #8
    Player
    InuraBera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
    Posts
    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zanfire View Post
    If they are then the dev team is a bunch of morons.
    I'm fairly certain that, if you think rationally, you will know that that is just the madness setting in on various posters. They are taking bits and pieces from other MMOs. then do that? Uh huh...yeah. By the way, I don't know if any of you played World of Warcraft just after the release of Wrath of the Lich King (EU side) but for a while it became impossible to enter instances as too many were in play, due to the way the lockout system worked - they eventually sorted it by adding new servers and general changes to the lockout system (as it had not had one for standard five man dungeons before then! Oh Ramparts, how I loathe ye), but restrictions were placed upon group sizes until they got it sorted out (ie, no solo instancing)

    Same deal here I'd assume, they are not limiting it as they honestly don't want people to try and solo it, or do it with a member or two less, but just to reduce server load by not opening up extra instances. They did say that after all, and it makes perfect sense - though hopefully in the future they can let folk do so if they wish.
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by InuraBera View Post
    I'm fairly certain that, if you think rationally, you will know that that is just the madness setting in on various posters. They are taking bits and pieces from other MMOs. then do that? Uh huh...yeah. By the way, I don't know if any of you played World of Warcraft just after the release of Wrath of the Lich King (EU side) but for a while it became impossible to enter instances as too many were in play, due to the way the lockout system worked - they eventually sorted it by adding new servers and general changes to the lockout system (as it had not had one for standard five man dungeons before then! Oh Ramparts, how I loathe ye), but restrictions were placed upon group sizes until they got it sorted out (ie, no solo instancing)

    Same deal here I'd assume, they are not limiting it as they honestly don't want people to try and solo it, or do it with a member or two less, but just to reduce server load by not opening up extra instances. They did say that after all, and it makes perfect sense - though hopefully in the future they can let folk do so if they wish.
    I'm leaning more towards this
    (0)

  10. #10
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Zanfire View Post
    If they are then the dev team is a bunch of morons.
    That would be absolutely bonkers, I doubt it.
    (1)

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