Quote Originally Posted by Focant View Post
So I'm a bit confused by the outrage over there being no level cap on the mid-level dungeon. What exactly about that is bad? ...
I agree people *may* be over-reacting here, in that if it turns out as you suggested, people will just have to deal with the fact that it's not the content a lot of people were after. That said, Square needs to realize they don't have too much good will from the player base left (if any at all).

My concern is this (admittedly I'm not that passionate about it): If I try the content with a rank 25 class. Very quickly, I hit rank 26, and then 27, and so on. Very quickly the dungeon becomes easy (assuming it's challenging at 25). So I think the overall concern is that this patch will essentially add 1 dungeon people actually care about, and the second dungeon will be something a lot of people crash through a few times to see what it's like but move on quickly because it's too easy.

Of course, if FFXIV had 20 dungeons, I think people would expect this type of content. Or at least something similar to it. So I personally don't have a huge problem with the uncapped r25 dungeon, I'm just not excited for it.

As an aside, I think people saying things like "just run it at r30 if you want a challenge" is a bit disingenuous. It's not easy to find people around a particular level. Soon enough, people at 32, and 34, say they'll come and eventually the person organizing the raid gives in and takes them. And the dungeon becomes a lot easier. Of course, that's the human side of all this and someone holding firm *can* hold off for nobody over r30. But I think that's more difficult than simply saying it.