Quote Originally Posted by Reaux View Post
Dungeons don't need to give any SP. I understood it in 11 because we had far more penalties for dying....but here the worst that can happen is needing to walk back to a location.
If they're being used as a device for character progression, they need to give SP. I'll even go to the stretch and say those quests that grant access are possibly repeatables. Which means *drumroll* leve equivalents that involve dungeons.