The thank you for a game like this is paying a monthly subscription for multiple years. I kinda already handed them my wallet :3Thats what ppl get for complaining and forcing SE to hurry. I understand that most ppl here dont understand Stuff like that and im not surprised about comments like that. Trolls also need their rooms and i /welcome them all to give me some Funtimes.
But that is beside the point. Even if its recolored, even if the Dungeons are in the Game since Beta, you couldnt enter them till they release Dungeones. That gear of course dont have the same Stats than existing Gear.. They are changing the whole Battle-System, AA, new Animations, re-writing Landscapes and so on. SE is changing A LOT at the moment and i seriously dont get how people dont see that.
For the all the Stuff the ppl in this Forum are screaming for and complaining about, SE would need a "BASE"-group of 150 Programmers, to get it done in a certain amount of Time. Its nearly impossible to pull out a total new Area, with total new Mobs and total new Gear in like 3-4 Weeks. Ppl really think its possible? Go learn programming, write an Application, send it to SE and start dealing with whining, crying, complaining ppl who wont ever Thank you for the work you putted into a Project.
... lol if i would work for SE i would say: "Fuck those guys.. they dont even deserve getting a good game, send them back to WoW".
Oh noes.. want to be a DRG? XD
Looks good to me. Wasn't expecting anything epic for the first dungeon release since the combat system still needs to be tweaked and we're still at 50 cap. Personally I'm happy with the 60 minute limit. We have 4 more dungeons coming our way over the next few patches and, again, this is 50 cap. No reason to do a 3hr event when a year down the road the cap will be raised. I'm hoping that the lockout is rather short and is on a different timer for the differing level dungeons. This way you could run through the 50 dungeon then go through later on the 30 on a lowbie class. I expect the 'boss' for the 30 dungeon to be a reskin but hoping they do us a solid with a 'new' model for the rank 50 boss mob.
The 30 dungeon will probably be very easy but it's a great source of content for lowbies to run through. With rank 25 being very easy to get, being a new player and playing for a couple days(or one day) you can experience your first dungeon pretty quickly, making the game seem a lot more fun. Hopefully they'll add in some more stuff around this rank to hook new players.
Exp wise, I hope the dungeons offer some decent xp since it would be a welcomed change from grinding or doing leves. Doesn't have to be anything great, but a steady flow of xp while you do a dungeon would go a long way in reducing the grind.
MODS: really need to go through these threads and start banning people. Half of this thread is a handful of people bitching at each other, no where near on topic. To those people: No one cares about you. We're here to discuss the game. Someone has a differing opinion than yours? Get over it and move on, don't drag it out here flooding the thread with useless junk so that our 'feedback' gets lost in the process.
Last edited by CrstyCaptin; 06-21-2011 at 01:13 AM.
This is the General Discussion forum, feedback is located elsewhere ^_^ Also, they aren't really listening. They have a plan and will execute it as they see fit. If they were listening then many of the same things you don't want to hear complaining about you wouldn't hear complaints aboutLooks good to me. Wasn't expecting anything epic for the first dungeon release since the combat system still needs to be tweaked and we're still at 50 cap. Personally I'm happy with the 60 minute limit. We have 4 more dungeons coming our way over the next few patches and, again, this is 50 cap. No reason to do a 3hr event when a year down the road the cap will be raised. I'm hoping that the lockout is rather short and is on a different timer for the differing level dungeons. This way you could run through the 50 dungeon then go through later on the 30 on a lowbie class. I expect the 'boss' for the 30 dungeon to be a reskin but hoping they do us a solid with a 'new' model for the rank 50 boss mob.
The 30 dungeon will probably be very easy but it's a great source of content for lowbies to run through. With rank 25 being very easy to get, being a new player and playing for a couple days(or one day) you can experience your first dungeon pretty quickly, making the game seem a lot more fun. Hopefully they'll add in some more stuff around this rank to hook new players.
Exp wise, I hope the dungeons offer some decent xp since it would be a welcomed change from grinding or doing leves. Doesn't have to be anything great, but a steady flow of xp while you do a dungeon would go a long way in reducing the grind.
MODS: really need to go through these threads and start banning people. Half of this thread is a handful of people bitching at each other, no where near on topic. No one cares about you. We're here to discuss the game. Someone has a differing opinion than yours? Get over it and move on, don't drag it out here flooding the thread with useless junk so that our 'feedback' gets lost in the process.as much of the feedback is repeats from Alpha.
Our only really option is to wait...more...patiently/impatiently and then decide as they update if the game is for us or not.
Last edited by Reaux; 06-21-2011 at 01:04 AM.
Yes, of course they have to use ALL new mobs, right? Because we already know that there won't be any new mobs in the raid dungeons, right?
No, not really. Actually the texture style is the only thing those two pictures have to do with the current zones (and actually only in the gridania one). Get some better glasses mate.Same zones re-textured.
You mean like every single MMORPG developer out there does? Oh the infamy...Same gear re-textured.
Yep, to make by the book trolls and whiners happy they should make the dungeons in real life and fly them there.I have gotten used to SE doing with with XI but I honestly expected more, especially with the game in so much trouble at it's current state....
For those commenting on how gear is mostly "palette swaps"... it's not just that exactly.
http://www.youtube.com/watch?v=wc0ilSksWBQ
They disable/enable certain features of gear to make one piece dynamic from another. Canvas Doublet Vest, for example, doesn't have the apron that Velveteen Doublet Vest has. Velveteen Hat has the crow feather plume over the bare Canvas Hat. It's part of their way to keep their already-made detailed models from being ABSOLUTELY the same by giving them little variations IN ADDITION to the color swaps. Whether or not this has the intended effect is... debatable.
Obviously (as seen with mini-NM drops) they certainly CAN make new gear and who knows, they may have already done so for the dungeons.
And for as similar Toto-Rak (30) might look, I can say for certain that Darkhold (50) is not just a re-texture.
XI: Zeroblade, Titan Server
Fanboys v Trolls should be the next mmo.
That's not a nice thing to say to the mods.MODS: really need to go through these threads and start banning people. Half of this thread is a handful of people bitching at each other, no where near on topic. No one cares about you. We're here to discuss the game. Someone has a differing opinion than yours? Get over it and move on, don't drag it out here flooding the thread with useless junk so that our 'feedback' gets lost in the process.
There's so much cynicism on these boards these days. What's especially bad about it is that it's almost entirely self afflicted. People seem to expect the game to change overnight with a single patch. They get their hopes up beyond anything SE can realistically reach and when they don't deliver a world changing experience people rage. Even in the midst of their cynicism people STILL bank too much on single patches. I know we're all very impatient and really want the game to become something we'd gladly hand over our cash to experience, but you all have to realize this doesn't happen with just a single patch. There is no quick save. It's something that comes with time. I know just saying this won't stop people from expecting the world by tomorrow, but it's still just remarkably unhelpful to have that mentality.
Anyways, on topic I'm not surprised that they re-used monster models or weapon and armor models. For one they have a backlog of unimplemented equipment so why not use that rather than waste time creating whole new things, ignoring previous work done. Especially considering all the gameplay mechanics they're actively tweaking. Same for the dungeons considering the rank 45+ has been in-game for a while now. Why not use the assets already in place, it's not like they took something we can already experience and just copy/pasted it. Of course it's also silly, as others have said, to infer so much from two simple screen shots. There are no details on how the dungeons play out, no shots of the bosses or how they behave, or really anything beyond probably the first part of the dungeon and entry conditions. I'm not saying it all belies some AMAZING content, but it's not really helpful for anyone, especially yourselves, to rag on the dungeons based on so little. Really we should wait, experience them, and offer HELPFUL feedback rather than rants.
Oh well, sorry for the length. I'm especially interested in the comment of "fulfilling certain conditions within the area" along side killing enemies and finding treasure chests. I'm hoping that we'll have some interesting variety.
Arturia Rivaut - WIPE! - Besaid/Balmung
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.