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  1. #491
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Xenor View Post
    I'm more concerned about the number of people that will be excluded from the content due to the low party size limit. Currently when my LS runs NMs we can have anywhere from 8 to 24 people come for the event. If 14 turn up we do two groups of 7. With these raids and the 8 player requirement you've then got six people sitting picking their noses while the other 8 have fun.
    I share your exact concerns. What are the chances of having exactly 8 people show up for "dungeon-night"? Very low. You'll most likely have more or less. Quite an odd game design decision to be honest.

    Also, if its as difficult as they claim, then picking up Random Joe will most likely be detrimental to the completion of the dungeon.

    One more point, if the gear is as awesome and rare as SE claims then most of the time LSs will want some of loot system (formal or informal). Even more reason to not invite Random Joe.

    There are so many reasons to NOT have a minimum party size, yet none for having a minimum req.(well, peregines concern about elitism, I'll agree to disagree on that point).
    (1)
    Last edited by Sigmakan; 06-22-2011 at 05:51 AM.

  2. #492
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    I thought his point was, if the dungeon offers SP and you cap it, then you won't gain SP after being capped.
    Quote Originally Posted by 17Puffins View Post
    They can't have a level cap on the rank 25 dungeon because it gives xp. People will soon lvl past the cap say 30 and then can't access that dungeon again, till they have another class in that level range.
    Doesn't seem that way to me.

    Besides, who says you can't still earn SP even if you're delevel-synced?
    (1)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  3. #493
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Rentahamster View Post
    That's not how it works. If you are at level 31+, once you enter the instance, you will be delevel-synced to level 30.


    I thought you said you knew how this worked? O.o
    It's a normal political move... encourage someone to vote who misunderstands the issue in a manner that works in your favor.
    (0)

  4. #494
    Player

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    Mar 2011
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    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Val_Rhys View Post
    Ya, that and I'm extremely skeptical of anyone claiming that this content will only be possible to complete with the maximum number of possible entrants. It's never happened in FFXI or FFXIV, to date. That means that either good players in groups of 8 smash the dungeon, or bad players in groups of 8 won't have a chance. We'll see, I suppose!
    You need to simultaneously trigger 8 pressure plates to open a door...
    Cheap, but I've seen it done elsewhere to prevent low-manning.

    I do think making the minimum/maximum number of entrants the same is a mistake ( and hope that more than 4 can enter the lower-level dungeon)
    (0)

  5. #495
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Rentahamster View Post
    Doesn't seem that way to me.

    Besides, who says you can't still earn SP even if you're delevel-synced?
    If you are capped, by definition you can't go higher. I assume it would work the same as being capped at 50.
    (1)

  6. #496
    Player
    Focant's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Arturia Rivaut
    World
    Balmung
    Main Class
    Conjurer Lv 70
    So I'm a bit confused by the outrage over there being no level cap on the mid-level dungeon. What exactly about that is bad? I mean if you want the challenge and want to have fun with it, go in as a properly ranked class. If not then... so what? If you want to steamroll the content then so be it, that was your decision. If it's about others doing it then what is it about others doing something the way they want to that bothers you all? It can't possibly be the items that drop, can it? Certainly people obtaining mid-level items wouldn't be the main motivation for the outcry. I mean it's not like someone obtaining the armor by easier means somehow cheapens its usefulness to you, and it's not like they're obtaining end-game gear that will somehow forever place them above you. At this point all I can imagine is that it comes down to flaunting achievements and saying "look at my awesome gear," at which point I just have to say sorry but that's not a good reason to change this in my opinion. And really, it's mid-level stuff. That's nothing to be outraged over.

    I think that a lot of this is due to the content being the first in the game. Down the road when we have many more dungeons and things to do this will probably be a non-issue.

    Also I believe Bayohne pointed out in this line here,

    With the release of patch 1.18 we will monitor the comments and feedback from the community and re-evaluate as necessary and implement variations as needed.
    That party size requirements and such aren't forever fixed. Just wait and see how things pan out and if you don't like it? Fine, demand change. For now I suggest we chill a bit.
    (2)
    Last edited by Focant; 06-22-2011 at 06:10 AM.
    Arturia Rivaut - WIPE! - Besaid/Balmung

  7. #497
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    If you are capped, by definition you can't go higher. I assume it would work the same as being capped at 50.
    I'm talking about in the scenario where you are a rank 42 or whatever class desynced to rank 30.
    (0)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  8. #498
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    There is going to be grumbling either way: level cap or no level cap. If you want a challenge then do the one appropriate for you. But believe me, if there was a level cap, just like most of the CoP missions people would complain about that. It has already happened in the past, and people were upset. People will always be upset. Can't please everyone.
    (1)

  9. #499
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by DurtiMonkeyToe View Post
    If you are capped, by definition you can't go higher. I assume it would work the same as being capped at 50.
    In FFXI, characters under level cap still earned exp on mobs that gave exp. They still gained their levels. But the cap prevented that level from manifesting until they were out of the level cap.
    (2)

  10. #500
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Rentahamster View Post
    I'm talking about in the scenario where you are a rank 42 or whatever class desynced to rank 30.
    A cap is a cap isn't it? Even at rank 42, if you are CAPPED at r30, by definition you shouldn't be getting SP. Can someone confirm how it was in CoP? I'm pretty sure that if you went into a lvl 30 Promy on a rank 40 job, you didn't get XP.
    (1)

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