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  1. 07-06-2011 10:49 PM
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  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Coldbrand View Post
    FFXI was NEVER dull enough to release cut and dry "raids and instances". You mean Assault? Einherjar? Nyzul Isle? Salvage? Each has its own set of systems, unique name, and unique theme. They aren't like wow crap.
    Einherjar, ZNM, Dynamis- you go to a dungeon, kill stuff, and there's a boss! Collect stuff to unlock more dungeons and more bosses!

    Honestly,if your in such a twist about the names, you can call it "adventure!" Or "splunking!" But in the end, you are doing the same thing, and are only asking to be deluded.

    Here, how about we call it "Dungeon Crawling"? Wow people don't crawl, and its nice and nostalgic!
    (1)

  3. #3
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kallera View Post
    Einherjar, ZNM, Dynamis- you go to a dungeon, kill stuff, and there's a boss! Collect stuff to unlock more dungeons and more bosses!

    Honestly,if your in such a twist about the names, you can call it "adventure!" Or "splunking!" But in the end, you are doing the same thing, and are only asking to be deluded.

    Here, how about we call it "Dungeon Crawling"? Wow people don't crawl, and its nice and nostalgic!
    +1 for Spelunking!
    (0)

  4. #4
    Player
    Zanfire's Avatar
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    Mar 2011
    Location
    Ul'dah
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    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kallera View Post
    Einherjar, ZNM, Dynamis- you go to a dungeon, kill stuff, and there's a boss! Collect stuff to unlock more dungeons and more bosses!

    Honestly,if your in such a twist about the names, you can call it "adventure!" Or "splunking!" But in the end, you are doing the same thing, and are only asking to be deluded.

    Here, how about we call it "Dungeon Crawling"? Wow people don't crawl, and its nice and nostalgic!
    They were never that straight forward, they had unique aspects to them along with not being called "raids" like every other game.
    (1)

  5. #5
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
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    896
    Quote Originally Posted by Coldbrand View Post
    FFXI was NEVER dull enough to release cut and dry "raids and instances". You mean Assault? Einherjar? Nyzul Isle? Salvage? Each has its own set of systems, unique name, and unique theme. They aren't like wow crap.
    Don't really need to reply to this considering others already have, however yes, FFXI was indeed 'dull enough' to release cut and dry raids and instances. The difference was they were given needless FF jargon that's pretty typical of any final fantasy game. If you look on the timeframe for future implementations there's actually something called 'Dungeon crawling' coming up next year, so look forward to that.

    Besides that, all the above you mentioned were in fact dungeons with some kind of spin on them, be it gimping certain skills or whatever. Not really enough to set them apart as really different from your standard MMO dungeon.

    Quote Originally Posted by Zanfire View Post
    They were never that straight forward, they had unique aspects to them along with not being called "raids" like every other game.
    Lots of MMOs have lots of variations on the dungeon overall design, doesn't make FFXI's particularly special in that respect.

    The obsession with being different for the sake of it really confuses me, I'd rather they took on board what everyone else is doing right and worked to improve on that design with the details that'll make it unique to FFXIV on top of that.
    (2)
    Last edited by Sephr; 07-06-2011 at 11:30 PM.

  6. #6
    Player
    Zanfire's Avatar
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    Mar 2011
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    Ul'dah
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    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    @ Dav: if thats true then take the suckers down...
    I can bet most of the community would agree to take down the servers if it meant we get more stuff faster.
    (1)

  7. #7
    Player
    Davorok's Avatar
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    Mar 2011
    Location
    Ul'Duh
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    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Zanfire View Post
    @ Dav: if thats true then take the suckers down...
    I can bet most of the community would agree to take down the servers if it meant we get more stuff faster.
    This would make an interesting Poll.

    Would more people be willing to have the servers taken down for 2-3 months if it helped the Dev Team with production?

    or DO more people want to continue to "play-test" the new content in incremental patches?

    I am for whatever gets more stuff done faster/better.

    p.s. I am too lazy to make a Poll, besides the "Likes" would go to my head, so if someone wants to...feel free.
    (1)

    Papa was a rolling stone...wherever he laid his barbut was home.





  8. #8
    Player
    Xatsh's Avatar
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    Mar 2011
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    Uldah
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    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Patches are developed with test server, taking the servers down will not speed up development and it will exclude the devs from getting input from players testing what they put out.

    All negatives no positives. Why shut it down.
    (4)

  9. #9
    Player

    Join Date
    Mar 2011
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    Besaid
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    Quote Originally Posted by Xatsh View Post
    Patches are developed with test server, taking the servers down will not speed up development and it will exclude the devs from getting input from players testing what they put out.

    All negatives no positives. Why shut it down.
    some people want to stop, but dont want to fall behind others, and this is their solution to it...
    and some just want the game shut down so some people will go back to 11

  10. #10
    Player
    SuzakuCMX's Avatar
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    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by TheVedis View Post
    some people want to stop, but dont want to fall behind others, and this is their solution to it...
    and some just want the game shut down so some people will go back to 11
    Having to develop new content while keeping the live servers working and maintained seriously subtracts resources.

    They should either turn the live server into a TRUE testing server (as in we get what they're working on as soon as it is playable) or invite people to a testing server and take the live servers down.

    It's what makes sense as far as wanting feedback goes. I mean, we haven't gotten any large content patches so far so there's not much to give feedback on in-game that wasn't there on release.
    (0)

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