


Actually i think the intention of the armor designs were to go by tiers, and in each tier there is something new. That first piece looks like a Harrier's Jacket with Shoulder pads, which is simply just badass to me. ^^ It could match well with Onion gears too, just too bad Onion stuff is r1 >.<
But anyways, technically, that design is the first of its kind.



Its a new color, its identical to Harrier's, but now has a bit of white paint on it. Ya know I did something like that and it only took me 10 mins to re-texture a model.
SE Should hire me.
Grid cave is identical, the Coerthas one is quite new-though, its okay inside, but the place where the boss would seem to be is quite near the enterance and theres a lot of side paths with other rooms, maybe have to do some dynamis kind of stuff
You're basing this on what? Do you have a link?Its a new color, its identical to Harrier's, but now has a bit of white paint on it. Ya know I did something like that and it only took me 10 mins to re-texture a model.
SE Should hire me.
Grid cave is identical, the Coerthas one is quite new-though, its okay inside, but the place where the boss would seem to be is quite near the enterance and theres a lot of side paths with other rooms, maybe have to do some dynamis kind of stuff


Toto-Rak does look similar to other Gridanian dungeons at first glance (at least the screenshot that looks similar to the newspaper shot earlier) but we still dont know anything more than a few pieces.
Either way, hopefully there will be lots of different conditions to meet: Beat in a certain amount of time, clear all enemies including boss (better be real boss battles at least), do certain puzzles or help npcs maybe? Glad treasure chests inside actually drop certain items.
I'm sure there wont just be puks and djiggas bouncing all over the dungeon and nothing more. Of course the dungeons are going to have some of the same enemies outside...its like that in most MMOs or even regular RPGs, until you get further inside.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//

zomg puzzles! i totally forgot that could be in there.Toto-Rak does look similar to other Gridanian dungeons at first glance (at least the screenshot that looks similar to the newspaper shot earlier) but we still dont know anything more than a few pieces.
Either way, hopefully there will be lots of different conditions to meet: Beat in a certain amount of time, clear all enemies including boss (better be real boss battles at least), do certain puzzles or help npcs maybe? Glad treasure chests inside actually drop certain items.
I'm sure there wont just be puks and djiggas bouncing all over the dungeon and nothing more. Of course the dungeons are going to have some of the same enemies outside...its like that in most MMOs or even regular RPGs, until you get further inside.



What I want to know is if there's a level cap on the rank 25 dungeons. If I can get 4 rank 50 players and ransack the whole place in 10 minutes, that would be kinda dumb.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread



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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
I want a challenge because of challenging content, not because of a cap that forces my level 50 PGL to run through content as a level 30. Especially if I want to run through something just for fun's sake. I'm not going to run through a level 30 dungeon because I need the gear at level 50.
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