Thats actually a good question. It does state "Rank 25 or higher" and nothing about a cap. Maybe items wont be worth while to people so high, and they'll stay away or change jobs/classes?
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
zomg puzzles! i totally forgot that could be in there.Toto-Rak does look similar to other Gridanian dungeons at first glance (at least the screenshot that looks similar to the newspaper shot earlier) but we still dont know anything more than a few pieces.
Either way, hopefully there will be lots of different conditions to meet: Beat in a certain amount of time, clear all enemies including boss (better be real boss battles at least), do certain puzzles or help npcs maybe? Glad treasure chests inside actually drop certain items.
I'm sure there wont just be puks and djiggas bouncing all over the dungeon and nothing more. Of course the dungeons are going to have some of the same enemies outside...its like that in most MMOs or even regular RPGs, until you get further inside.
Its a new color, its identical to Harrier's, but now has a bit of white paint on it. Ya know I did something like that and it only took me 10 mins to re-texture a model.
SE Should hire me.
Grid cave is identical, the Coerthas one is quite new-though, its okay inside, but the place where the boss would seem to be is quite near the enterance and theres a lot of side paths with other rooms, maybe have to do some dynamis kind of stuff
Have to wonder why the rank 25 area is surrounded by rank 50 aggressive mobs, but I was able to solid snake my way there..
You're basing this on what? Do you have a link?Its a new color, its identical to Harrier's, but now has a bit of white paint on it. Ya know I did something like that and it only took me 10 mins to re-texture a model.
SE Should hire me.
Grid cave is identical, the Coerthas one is quite new-though, its okay inside, but the place where the boss would seem to be is quite near the enterance and theres a lot of side paths with other rooms, maybe have to do some dynamis kind of stuff
Enemies among other things are supposed to be adjusted with 1.18 as well.
Other things = stuff that fits with the battle system overhaul (equipment stats, character stats actually having an effect on things, enemies being changed to suit the new battle system as well as an overall stat adjustment, class skills being adjusted, etc.).
I guess he/she is talking about those glitched videos from awhile back. Honestly, we dont know if they are taking so long because they redid alot of the internal structure of the dungeons as well.
Last edited by Teknoman; 06-21-2011 at 04:35 AM.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
@people complaining about reused maps: LOL why wouldn't they use the maps that were going to be used for dungeons? That would be such a waste of developed content. If you wanted another new area you'd have to wait another several months for that, and I don't think that would settle so well with all the people whining about the content taking too slow.
@people assuming these dungeons are going to be garbage: Yet another example of failed reading comprehension by the FFXIV community.
Like others had said, this sounds like a salvage type of deal. You go in and the paths you choose will lead you to different outcomes. It sounds like there will be certain puzzles of sort (conditions) to spawn different monsters. It also sounds like there will be multiple notorious monsters within the dungeon similar to what FFXI has seen. (Also note we have almost all of FFXI's old dev team leaders so I would not be surprised if the dungeons were similar to those of FFXI that everyone loved so much)An array of rich rewards awaits dauntless adventurers who would brave these forsaken domains, and can be obtained by vanquishing formidable foes, fulfilling certain conditions within the area, and, of course, plundering treasure chests.
Also on the note of having copy and paste mobs, yeah from the pictures it appears that's true. But also what are these "troops of foreign origin" maybe garleans? I don't about everyone else, but I think that would be cool fighting garleans and their machinery. Though it may not be garleans, but could be some mobs not yet added in to the game. Usually in the lore I feel they would say specifically what mob type it was if we've seen it before, but this foreign origin thing makes it sound as if it's something new.Recently, however, word has arrived by way of leaked intel that troops of foreign origin have seized occupation of the Darkhold for an as-yet unknown end.
Also, please don't whine about the "copy/paste" armor that's there. The last NM patch introduced 40 new pieces of equipment in which a decent amount were indeed not "copy/paste." I feel the FFXIV community right now in general is just complaining too much without even knowing what is actually going to happen.
http://mercsxiv.enjin.com/home
Yes, and they look absolutely nothing like those pictures. Buy thicker classes, or a less biased mind.
^Copy/paste (and false) trollpost about a FFXIV patch.
I really hope they didn't just use those blocked off dungeons that already in the game. Adding more copy-pasted areas is not the way to go.
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