I hope they dont nerf if they go and reduce requirements, that ruins the current set of higher level NM's.
If people wanna attempt to solo or duo let them, even if its impossible lol elitism will be happy!



I hope they dont nerf if they go and reduce requirements, that ruins the current set of higher level NM's.
If people wanna attempt to solo or duo let them, even if its impossible lol elitism will be happy!



The ideal solution would be to balance content in a way that you can get by the skin of your teeth when you're short one person, but any less than that the dungeon in question is pretty much impossible. Lowman world mobs are alright, but that won't go over well if you have that kind of stuff going on in instanced dungeons. At least, not at appropriate level.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
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