
Originally Posted by
Rentahamster
It IS different.
It's different because the current NMs are open-world and anyone can fight them. That's the nature of open-world.
It's different because the dungeon content is supposed to be specifically designed to be difficult, and it's not difficult if you can just steamroll through the rank 30 dungeon with a rank 50 class.
Nope. There are many R30 NM items that are used in endgame: Kokoroon armor, Conqistador Elmo, Nighthawk Visor, Eternal Shade, Vambraces, Penance, Seer's Cowl, Bilaud.
I do it at 50 because it's a waste of my time otherwise.
If they asked me to come as a lower rank class, of course I would do that. I still have rank 30-ish classes to rank up so that would be fine.
It's funny that you give this scenario as your example of having a "CHOICE", since if my friends want me to play, and I want to play as a R30 Thaumatuge, I do not have the "CHOICE" to do so because I am a rank 50 THM.
Your argument for "no level caps" is for players to have the CHOICE to steamroll dungeons as a rank 50 character, not to accommodate their friends.
And if the R30 dungeon had level caps, it would no longer be filler, and would actually be real, repeatable content, just like the rank 50 dungeon.
This is the whole reason why BCNM fights are level capped in FF11.