Results 1 to 10 of 665

Dev. Posts

Hybrid View

  1. #1
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Should be fun, can't wait. New Jobs, Auto-Attack, Dungeons. It's going to be a very interesting patch. It's early here too, but now I don't need my coffee this morning.
    (8)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  2. #2
    Player
    zzapp's Avatar
    Join Date
    Mar 2011
    Posts
    355
    Character
    Eli Storm
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    I hope the higer rank dungeon doesn't 'require' a full party of 8. My LS is currently too small for this. If this is, in fact, the case, starting to look a little like ffxi, where joining certain 'event' LS's may be required (dynamis, einherjar, salvage, sky, sea, etc.). IMHO it would be nice if these prorated down according to the size of your party, as opposed to forcing a full party of 8, kind of like how behest scales down, depending on party size. I mean even in ffxi, aside from a minimum, these events didn't 'require' a full party set.
    (0)

  3. #3
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by zzapp View Post
    I hope the higer rank dungeon doesn't 'require' a full party of 8. My LS is currently too small for this. If this is, in fact, the case, starting to look a little like ffxi, where joining certain 'event' LS's may be required (dynamis, einherjar, salvage, sky, sea, etc.). IMHO it would be nice if these prorated down according to the size of your party, as opposed to forcing a full party of 8, kind of like how behest scales down, depending on party size. I mean even in ffxi, aside from a minimum, these events didn't 'require' a full party set.
    I honestly hope the opposite

    I want a variety of fights 4-8-16-24 people.

    Alot of people want different things, Some people love lowmanning (anything less then 8), some love large scale battles (Typical MMO raid styles).

    If you linkshell cannot manage 8 people... well you probably need to do 2 things. Recruit more member into your linkshell, or join an event linkshell.
    (0)

  4. #4
    Player
    zzapp's Avatar
    Join Date
    Mar 2011
    Posts
    355
    Character
    Eli Storm
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Xatsh View Post
    I honestly hope the opposite

    I want a variety of fights 4-8-16-24 people.

    Alot of people want different things, Some people love lowmanning (anything less then 8), some love large scale battles (Typical MMO raid styles).

    If you linkshell cannot manage 8 people... well you probably need to do 2 things. Recruit more member into your linkshell, or join an event linkshell.
    After 6 years of tied into a rigorous 'event' schedule for dynamis, sky, sea, limbus, einherjar, salvage, you name it, it gets very old, very fast. Whether we recruit more to be able to handle these events within our social LS, or whether we join large scale event LS's for this, it would still be better to be able to 'scale' dungeons for the event. That way, you'd be happy, and I'd be happy lol.

    It's quite premature to speculate on this. It will be what it will be, at this point, I'm sure. However, one of the things that SE promised this game is that it would not penalize the individual player, rather requiring large commitments to large scale events. Time will tell.
    (1)