
Not knowing what you're talking about doesn't make you a troll, it just makes you look dumb.hey, look! Someone's completely out of the loop!
Funny how some rehash completely obsolete criticism to try and bash a game they don't play and they don't even keep up to date with.
Classic classes -> Coming
Gear -> Lots of it is restricted now
Death penalty -> Increased (and people are whining about it lol)
AH -> The wards now work like an AH.
Conclusion, you don't know what you're talking about, back under the bridge, please.


...the time lost by moving into a ward and buying the item (which you already know is the cheapest), is negligible.
I knew it. For every stupid idea that turns of hordes of customers,
there's a few guys who actually like it.
Must be some sort of natural law.


Pretty much that. At least for me, the time spent shoving my way through ever-spawning zombie retainers is not negligible.
And,
is not true either. The English post is just a poor translation of the Japanese original, which basically says that "server problems first have to be sorted out, but we know about the problem". I would be seriously astonished if we get a HQ search before October. And that's just a frickin' search functionality. Nothing more. So don't tell me that the wards are *almost* as good as a real Ah.They're already implementing HQ search.
And yes, I think that not having a proper AH was the final nail in the coffin for many potential players. Hordes of, if you like. And a good number will not even have tried the game because "LOLZ it doesn't even have a AH", a point which is rightfully stressed in all the reviews I am aware of.


If a minute of turning a crank to start the engine of your car is such a hassle, then...If a minute buying an item is such a big problem to you, so important that you think that a developer should waste development resources to completely scrap a system that most definitely works to implement a redundant one to save you a few clicks, sorry if i dare to laugh.
dang.
Btw: It doesn't matter what you believe or what the producers believe. People hate the wards. That's been proven by endless, countless numbers of polls, reviews, re-reviews and ragequits. We don't need to be convinced or proselytized. We are not small children, and neither you nor SE are our mommy. We don't like it, and we clearly stated why we don't. Whether you consider our arguments valid or not is completely unimportant. People simply leave.
And a hint for your life: sometimes when a girl tells you that she doesn't like you because you are fat, have greasy hair and smell of rotten cow dung, trying to convince her of your "natural charm" may be less effective than simply working out and taking a shower once in a while.
Last edited by Rinsui; 08-08-2011 at 12:18 AM.


Well, let's see.Apples to oranges. You aren't turning a crank (repeatitive, meaningless action), you're walking to a clearly market shopkeeper to buy an item.
By your logic, there should be no walking at all in the game.
1. Open search menu
2. Find your item.
3. Mark your item.
4. Confirm.
5. Close menu.
6. Choose appropriate ward.
-- Loading Screen --
8. Wait for the zombies to pop up.
9. Search for the right combination of name and red star.
10. Shove your way through the ever-spawning hordes of zombies.
11. Mark the respective retainer.
12. Confirm.
13. Scroll through its menu.
14. Confirm.
15. Select yes.
16. Confirm again.
17. Close the menu.
18. Head for one of the ends of the ward.
19. Shove your way through the ever-spawning horde of zombies.
20. Reach the end of the ward and wait for the menu to open.
21. Select leaving the wards.
-- Loading Screen --
22. Yay! I just bought a fearie apple!
(I'll skip steps 23-77, which deal with buying a stack of +3 twigs. No need to be mean.)



More hyperbole i see.
The "zombies" pop up instantly. The marked ones appear before all the others, so there's no "waiting" to be done.
There's no "showing your way" to be done, since there's no collision detection.
But I'm not surprised that you'd try to exaggerate the process, considering that your argument is too weak to hold by itself. That whole process that you went out of your way to overinflate and overdramatize takes a minute. Big deal mr "i post misleading statistics because I have nothing better to do".


Abriael, you are hopeless. The sad thing is that you may actually believe that your defense of a system few people like helps the game. If so, I honor your intentions. If you simpy didn't care that the awkward ward (pun-fun) system was ripped to pieces by reviewers (and continues to be ripped to pieces by this very same community), I would be angry. But I guess you really believe they are "good enough" and will, in some golden future, actually be better than an auction house. Peace.More hyperbole i see.
The "zombies" pop up instantly. The marked ones appear before all the others, so there's no "waiting" to be done.
There's no "showing your way" to be done, since there's no collision detection.
But I'm not surprised that you'd try to exaggerate the process, considering that your argument is too weak to hold by itself. That whole process that you went out of your way to overinflate and overdramatize takes a minute. Big deal mr "i post misleading statistics because I have nothing better to do".



"because since i can't counter his argument, let's finish with a personal attack".Abriael, you are hopeless. The sad thing is that you may actually believe that your defense of a system few people like helps the game. If so, I honor your intentions. If you simpy didn't care that the awkward ward (pun-fun) system was ripped to pieces by reviewers (and continues to be ripped to pieces by this very same community), I would be angry. But I guess you really believe they are "good enough" and will, in some golden future, actually be better than an auction house. Peace.
Again.
You =/= Everyone
You =/= The Majority
You =/= Hordes.
Reviewers (most of which didn't even play the game enough to make a decent idea of it, mind you) criticized a system that was a LOT different than it is now. It didn't have any kind of search, so that "ripping to pieces" is completely irrelevant now.
And anyone that plays any MMORPG knows full well that forums (and the few vocal trolls that populate them) aren't any valid representation of "the community".
EVE Online's forum, just to make an example, is one of the most hateful, spiteful places on the net, yet the game is very successful. Every MMORPG forum is like that, chock-full of very people that need to scream their hate. If they were any representation of any game's community, every MMORPG developer out there would go bankrupt tomorrow.


I would make a poll - but Abraiel was smart enough to immunize his opinion against any form of falsification. After all,Anyone, playing any MMORPG, mind you.anyone that plays any MMORPG knows full well that forums (and the few vocal trolls that populate them) aren't any valid representation of "the community".
So basically the ones that already left have no clue,
and the ones that voice their opinions in the forums don't count.
Oh, and reviews don't count either.
Because we've already established reviewers are numbskulls, and
no serious player gives crap about a review anyway.
Well played Sir, well played.![]()
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