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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Seif View Post
    You know how you can play some fights in XI-XIII without doing anything? That's an AA.
    When it's good it allows for some extremely complex strategies like in XI but when it's bad you're basically just standing there when enemies die left and right hoping you'd have a hand-held to get some gaming done when you're playing a game.

    I won't even get to how messed up XIII's system is there you lose the interaction, strategy, feeling of danger and class uniqueness and so on so that dumb people can play. The good news is that people are simple and bought XIII by boatloads. Then again people also buy Modern Warfare corridor-movie games and some just like to sit still and watch clouds go by.

    If this sounds bitter then it's because I am. I used to love the feeling of immersion in games that had depth and freedom. Now it's all about getting every single player to the finish line without once feeling lost.

    Personally I felt lost in XI in SO many ways and it felt amazing. Just thinking about the logic behind elemental days makes my head spin. Oh memories..
    You should come back. I'm just now figuring out all this new abyssea stuff and it makes me feel like I did when I first started playing. Well, almost. Lots to learn and look forward to.
    (0)

  2. #2
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Basically "Auto-Attack" is something the SE Dev team ripped off from other MMO's prevent you from quitting the game before they add new content.
    (0)

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