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  1. #1
    Player
    Join Date
    Jun 2011
    Posts
    710

    By the way, make sure you don't marginalise crafters when releasing new gear

    It kind of defeats the point of:

    A. having crafting/gathering classes
    B. having a rich palette of colours for gear
    C. an economy

    if the best gear is:

    A. all dropped from NM/instances
    B. has one specific colour (making everyone look like they are in uniform)
    C. reduces the economical trade and exchange of crafted goods and services
    (7)
    Last edited by giftforce; 06-20-2011 at 11:24 PM.