Results 1 to 4 of 4
  1. #1
    Player
    Scyris's Avatar
    Join Date
    Feb 2012
    Posts
    80
    Character
    Siveria Starfire
    World
    Faerie
    Main Class
    Marauder Lv 50

    Game needs stuff to do at endgame.

    I mean other than ct (once a week) coil (once a week) and ex primals there really is nothing intersting to do, after you get your item from ct (which 1 per week is total bullshit, it should be at least 2 or 3). Other than this its boring dailies for tokens. The game needs something else to do. Something thats actually fun. For me its getting to the point where I go "why do I bother to login?" due to there being nothing at all to do. It hasn't even been a month and already bored. Which is a bad sign for a mmo thats been out for as long as ff14 has. I mean I kinda like the game, but there needs to be something to do worthwhile at endgame. The delays between gear from ct and stuff needs to go, or allow more items per week, because thats about all there is to do.
    (0)

  2. #2
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    According to the lodestone there is still stuff for you to do on both of your characters.
    (2)

  3. #3
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    There is A LOT of content avaliable, you have many options between leveling, collecting, exploring and more.
    Not everything is everyone's cup of tea, but most of us are managing just fine.

    There is an apperance that there is a lack of end-game content but that's simply because of the speed we're able to power through it nowadays, end-game content in FFXI had the illusion that it lasted longer simply because of the time requirement needed to actually do/obtain and or even gain acess to the content was insanely long compared to today. How long did it take to unlock The Binding Coil of Bahamut...a week or two at most?

    However, incase you'd missed any of it some currently avaliable content is;

    8 Classes/Jobs avaliable to level, gear and master. Unlocking a job is one thing, being able to gear/play it properly is another, tried any new classes/jobs recently?

    Primals & Trials !
    Hard Mode - Ifrit / Garuda / Titan / Moogle [Primal/Relic Weapons]
    Extreme Mode - Ultima / Garuda / Titan / Ifrit [Extreme Primal Weapons & Accesories]
    [2.2] Leviathan [Hard/Extreme]
    [Onwards] Ramuh/Shiva have been confirmed.

    Raids!
    The Labyrnith of Ancients (To get future expansion in 2.3)
    The Binding Coil of Bahamut (Turns 1-5)
    [2.2] The Binding Coil of Bahamut (Turns 6-9)

    Tresure Maps!
    [2.2] Expanding on these, adding new/better rewards

    Crafting / Gathering
    Set yourself a challenge perhaps to get at lease 5-10 levels a day, there's no rush to level these! Why not take your time?

    Upcoming Content for 2.2

    New Allagan Tomestones (Meaning new gear)
    New Hard Mode Dungeons; Brayflox's Longstop & Halatali
    New Dungeon: The Amdapor Township

    New Beast Dailies for the Sahagin and Kobolds

    New advanced crafting recipes

    All Houses will have a basement level added (including S size)
    - To eventually build Airship

    Hildibrand Questline [Gilgamesh Battle]

    Vanity System
    New Fishing Challenges
    New Furniture

    [2.3 and Expansion Content]
    •New Job(s), potentially Musketeer or a Thief based job 2.2 / 2.3 Estimated
    •Main Story Expansion
    •New Areas
    •Level Cap Increase
    •New Playable Race
    (I'm sure there's more that I can't think of at the moment)




    I'm sure i've missed a lot, but if you don't enjoy any of the above anymore or don't wish to try something different then no-ones post is going to change your mind.
    (0)

  4. #4
    Player
    Scyris's Avatar
    Join Date
    Feb 2012
    Posts
    80
    Character
    Siveria Starfire
    World
    Faerie
    Main Class
    Marauder Lv 50
    Not bad, though I think se needs to rely less on token based or week lockout timers on all endgame stuff.
    (0)