Quote Originally Posted by Anty View Post
i'm all with you on that topic, and still the fights have to be a challenge. The cap alone (looking at how easy the game currently is) won't save the game. The difficulty and like _C-a-e-r-i-t-h_ posted, the way the fights are designed matters
here. And that is where i doubt, that SE will do the right moves. Since so far they put "retard" on par with "casual" - which is BS -. At least the easy-mode all-around cries that out loud... so that has to be their direction atm. Mechanics like this are a killer for every game since ppl won't subscribe for an easy-mode grindfest (crafting).
I agree, it wouldn't solve the very fact that right now everything is too easy, even if it was capped. I hope like many that they heard us in saying that everyone (hardcores or casuals) want a challenge, and that they know that challenge doesn't mean time sink but skillful play and well designed encounters.