Quote Originally Posted by Xatsh View Post
So you have 2 issues of why people are complaining they are not the same.
-Difficulty does not = time , but the people who are bringing in the time complaint are doing so because atm square is taking 2-3 months to develop content which is good for 2hrs.... think about that for a sec.

People do not necessarily want long time sinks, but they want content that will last them for thousands of hours. They want to feel that working on something will payoff. They do not want handouts, they want to work hard and along time to get the best of the best gear. Atm the game simply lacks that.
Ok I can agree with this. We want a lot of content. And sure it is frustrating when you wait months for new stuff and it really doesn't provide more than an hour or two of extra game play.

The problem I see is there's no way around the long wait time. Developing, testing, and balancing content takes time I don't think many of us imagine differently. The more we rush them the poorer the quality we get. The player base has a long wait on its hands and unless SE is going to double their production team size I can't see this changing. Even doubled it would probably be quite a while until we saw "enough" content coming into the game.

Maybe one bright side to this is that the game is currently undergoing core-system overhauls (battle, core coding, environments etc) When the system overhauls are done we will likely see an increase in the amount of content being released per patch.