The underlying main issue with the game is there is no feeling of accomplishment no reward.

Part of that is because everything just falls over dead. (difficulty part)
- The missions a joke, a rank 20 person could probably beat rank 36 battles.
- Leves are a joke, the mobs have 1/2 the hp as normal mobs
- Lower level NMs are decent for their Levels
- Higher level NMs are a joke, I am watching people duo/trio them people want things that take 8 coordinated people to kill.

The other issue is people are being handed everything and are being handed it fast
-You can get millions apon million of gil just playing the game. You do not even have to try to make money to make it. Therefor getting gear feels meaning less.
-NMS while they might have a horrible drop rate, if you fight it for an hour you are most likely guaranteed to get it. It is like this for every lesser nm.
-Leveling is much to fast with fighting classes, you can get to 20 in like 3hrs then all the way to 50 in another 3 weeks. While I agree 50 is obviously not the permanent endgame... the game is just too easy to progress.


So you have 2 issues of why people are complaining they are not the same.
-Difficulty does not = time , but the people who are bringing in the time complaint are doing so because atm square is taking 2-3 months to develop content which is good for 2hrs.... think about that for a sec.

People do not necessarily want long time sinks, but they want content that will last them for thousands of hours. They want to feel that working on something will payoff. They do not want handouts, they want to work hard and along time to get the best of the best gear. Atm the game simply lacks that.

Between the ease of killing everything, and the fact that everything in the game besides faction NMs just crap out gear there is simply no feeling of reward, accomplishment, or fun in the whole game.

Square has a major issue, they need to find a way to make casuals happy as well as make it to where the people who can play 60hrs a week never run out of content to do.