I see a lot of people saying more difficulty is something they'd really want to see added to the game. A number of people are saying they want that more than anything. I even saw one person say that difficulty essentially equaled things that require more time and effort.

I really hope this is not what we are asking for. Something is not difficult because you have to spend more time on it. As for the effort part I get the feeling that its only considered effort because of the amount of time being put in.

But even if its because you have to fight nothing but mobs that are way higher level than you. Time and Effort is not Difficulty. Difficult things often require more time and effort but it doesn't work backwards.

I would much rather think of difficulty as something that is mentally engaging and challenging and of course still fun.

What is difficulty to you? Are we really just asking for more grind (time and effort) or is it really a challenging engaging experience that we're after? Clarity is important when the devs are listening so closely.

One last note, there was a dev response recently about them making crafting easier. I don't think it needs to be any easier but we can talk about that in another post.