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  1. #1
    Player
    Epistane's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Epistane Havoc
    World
    Midgardsormr
    Main Class
    Archer Lv 50

    2.15 PvP changes

    http://na.finalfantasyxiv.com/lodest...ba39b67875a7af

    Thanks to hudeski for letting me know these were out lol

    1.4k For reset is awesome but...
    1 tank 1 melee dps 1 ranged dps 1 heals required now for queueuing... ughhh

    But yeah what's everyone's opinion on the changes?

    EDIT: Two different theads so I copy and pasted what TaneshimaPopura put in the other thread

    TaneshimaPopura -
    Quote Originally Posted by TaneshimaPopura View Post
    Major changes :
    Disease from Miasma no longer applies Heavy.
    Storm's Eye and Miasma Healing reduction reduced to 20%.
    Composition change requiring 1 Melee 1 Range DPS.
    Summoner can no longer battle ress.
    Reduction of consumables cost.

    They have yet to address Summoner's burst/pet damage and Fairy Healing. SCH will be easier to train but harder to kill, even more so with the rigid requirement of 1 Melee + 1 Range DPS.

    What is your thought on the changes? Personally there seem to be a balance about of good and bad changes. For one, I bet most of the tanks who did Chocobo Down materia is going to be pissed at Miasma 2 no longer having Heavy effect. WHM will be easier to live due to opposing team only having 1 Range DPS at all times. No more Zombie comps, and good healers now will find opportunity to heal instead of running due to double Healing debuff.

    Problem is since PvP started most people did the exodus to SMN/BLM/BRD will the system even work with the lack of melee DPS in the first place for the new queue? I doubt it, just count how many Melee DPS are there compared to Range DPS who hit Rank 30. On top of that you only have 2 Melee DPS whereas you have 3 Range DPS.

    Queues are going to be longer.
    (0)
    Last edited by Epistane; 01-21-2014 at 02:18 PM.