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  1. #51
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    @ Deca

    I think most Rank 30s who stressed out from the Marathon to 30 are mostly trolling during solo Queues. Half the time I'm trying to Sleep Melee to go to a straight Fire 3 > Flare Hardcast =P. And also refusing to Swiftcast Sleep cause I want to Convert Swiftcast Flare for giggles.
    (0)

  2. #52
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    The best of all now u get still hit even if u jump.
    (0)

  3. #53
    Player
    Deca's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Dec Ember
    World
    Diabolos
    Main Class
    Thaumaturge Lv 50
    (1)

  4. #54
    Player
    TsubasaNeko's Avatar
    Join Date
    Oct 2013
    Posts
    20
    Character
    Tsubasa Neko
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    mmm so whos actually gonna use 4v4 ? We barely have any high rank meele dps in our server lol ...
    Unless 2s or 1s XP per win is like 40 or more and lose is 20? (considering the risk of 2s) , I think were still stuck with 3s.
    (0)

  5. #55
    Player
    deki's Avatar
    Join Date
    Aug 2013
    Location
    São Paulo
    Posts
    33
    Character
    Bolho Killa
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Good morning guys. From what I've seen, the community can both help and also ruin our game. I believe that some things in this update were too hasty.

    Why people cry to nerf something? Why not just try to play better? Since they are great skilled gamers, intelligent and opinion leaders. Any class can do a lot damage if free to do DPS. I think the ARR mathematically very balanced both in PvP and PvE.

    About PvP, I think what should make difference would be the teamplay and individual skill. But it's not what we have seen. For me it's more than clear that once again in a MMO, the grind and gear are making more difference than skills.
    (0)

  6. #56
    Player
    deki's Avatar
    Join Date
    Aug 2013
    Location
    São Paulo
    Posts
    33
    Character
    Bolho Killa
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Adjusting the queue was a very good point, but it would be better to just leave a solo or 4s queue. I played quite premade 3s and was where I made more exp. There is nothing to discuss, it was the largest imbalance that existed: premade 3s X random. I'm pretty sure that first r30 guys played almost only in premades where most of his wins came from coward imbalance than their fingers. I saw players who licK.s R.30 people to grind in a premade with two r30.
    (0)

  7. #57
    Player
    deki's Avatar
    Join Date
    Aug 2013
    Location
    São Paulo
    Posts
    33
    Character
    Bolho Killa
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    In a matter of class and jobs, we have to be careful before you cry or ask to nerf certain class. But anyway all changes is a matter of adapting to the good players.
    Except for some improvements to melee, I believe that everything was too unwise. Speaking as a smn ranged dps with 200 + ms latency, I do not think the Miama's hevy is better than sleep and lethargy of BLM or bind and kick of the Bard. I do not think rez is better than BLM manashields or ABSURD ability of the Bard to cast while walking and make the best use of the pillars and walls. And the SCH, how it will look against the stone, fluid aura and repose of the WHM?

    But anyway, I'm pretty sure that good summoners as Milk Bog, DJ, Dec Ember and Cali Ex will adapt and continue representing our job very well.

    But now let's think about the next class to be the target of nerf: Thaumaturge
    (0)

  8. #58
    Player
    Quackley's Avatar
    Join Date
    Dec 2013
    Posts
    125
    Character
    Draggy Beet
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by deki View Post
    I do not think rez is better than BLM manashields
    How is pulling a member of your team back up not significantly better than a 2 hit physical shield and a 30% hp magic shield? D:
    Comparing them just makes it sound like you're downplaying how strong a battle rez is.

    I won't be surprised if they do something about sleep next.
    The duration of it is pretty silly.
    (0)

  9. #59
    Player
    deki's Avatar
    Join Date
    Aug 2013
    Location
    São Paulo
    Posts
    33
    Character
    Bolho Killa
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Quackley View Post
    How is pulling a member of your team back up not significantly better than a 2 hit physical shield and a 30% hp magic shield? D:
    Comparing them just makes it sound like you're downplaying how strong a battle rez is.

    I won't be surprised if they do something about sleep next.
    The duration of it is pretty silly.
    Make your calculations and see if other classes can not do more than a rez weakness with hp for a hitkill. I was trying to say: What is better> Die and get a rez with weakness or be a blm and have skills to survive?

    I think it was balanced.
    (0)
    Last edited by deki; 01-21-2014 at 06:19 PM.

  10. #60
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I'm personally surprised Summoner was not more adjusted than it was. I say 'adjusted' rather than 'nerfed' because a flat out nerf would make us weaker than other classes, not balanced. The nerf on Miasma 1/2 (from 50% down to 20%) and the removal of 'battle rez' didn't seem that bad to me. I thought it was specifically mentioned by an official source that our PETS were the thing that made us slightly overpowered (arcanists in general) and that they would be reworked? It seems they didn't touch pets... but, the restriction they put on one melee / one ranged dps should be enough to force balance in teams. It's sad it needs to be absolutely forced though. I like the changes they made regarding 'bonus' exp for signing up as 1/2/4 people. It should help fix the 'let's queue as 3 people' epidemic. I also support the reduction of materia prices... they were far too high, even for hardcore rank 30 pvpers.
    (0)

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