Turn 2 annoys me a little, cos my party is very capable in doing it the normal way, we 2 shot it the other week for instance (which is great for a newly formed FC static) but, because the option is there to just mindlessly hit it with overhealing, we do it.. cos its too convenient.. if there is a winding path to the left taking you from A to B then someone just builds a bridge between A to B, you're gonna take the bridge. that kinda annoys me, we 0 clicked this week so we could get to t5 quicker to practise, i don't think it should be an option but while it is we will take it