What content has gated you, and for how long?

Hard modes had for a while since I couldn't be arsed to grind out philos for Darklight. Since 2.1 came about, we've moved past that.
Now it's coil and tower.

Why are you stuck here?

For coil, its because I know what's awaiting me in terms of player attitudes and for tower, it's due to queues just being frustrating as Hell.

Are you upset about this? (if so - why? and how can content be added for more hardcore players such as myself without upsetting you.)

Kinda. The whole tendency towards content that necessitates other people to perform so well just breeds a perspective in which other players are viewed as tools. This just makes something already stressful completely tiresome.

As to what could be done to accommodate both of us?
Create a 2nd, completely distinct game.

Should any changes be made to the content to accomodate you and players like yourself?

Scaling parties to offset queue times and an alternate reward structure could help.

What kind of content would you like to see added in future patches for you to enjoy?

Copy PSO and I'll be good...
Other than that though, story, exploration (which would require a control rework to be done well), housing and collectibles would all be great.