Honestly, outside of fresh content for me -- I really hope that 2.2 changes coil over to CT's lockout system. Especially in 2.0 there was a large gap between high-end no lockout content (essentially HM titan, and to a much lesser extent -- Amdapor Keep) and coil. Since I can only do coil with 7 other FC members at a time (rotations can be made, etc... but all of these are more like work arounds than they are solutions) -- 2.1 alleviate this a bit with extreme primals , but I still want to be able to help more of my FC with coil.



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