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  1. #1
    Player
    Azurewrath's Avatar
    Join Date
    Mar 2011
    Location
    Ulduh
    Posts
    21
    Character
    Azarahl Loetryss
    World
    Ultros
    Main Class
    Thaumaturge Lv 50

    Standard vs. Legacy Control issue. Let's have a discussion

    So you'll often hear arguments of Standard vs Legacy controls. I've personally been pro-legacy simply for the fact that it allows you to run backwards and for mage classes it offers zero drawbacks, but for other classes, Legacy controls CAN be inferior for controller users. SE should definitely add a hybrid or allow the player to fine tune their controls.


    Here's the deal:

    Controller users in Legacy controls simply cannot strafe. This is fine and even superior for Mages due to the ability to back up at full speed. Standard gives you limited view of the battlefield and prevents you from backing up without first rotating your camera 90 degrees.

    For classes like DRG and MNK where positioning is key, auto-attacks are given up whenever switching positions with controller or a keyboard user who moves with WASD. For keyboard users this can be easily fixed by right clicking and moving with Q and E, but controller users are stuck with the hit to their damage.

    With controller, whenever switching from back to flank or flank to back, you actually walk away from the mob. The game has a very very tiny angle that auto attacks hit the enemy at. This means that as you walk around the enemy you aren't auto attacking. It's a very short time, but it's noticeable. You can turn to the enemy as soon as you get behind, but even doing that auto attacks are visibly slowed down unless you plan your moving in accordance to auto-attacks which would be EXTREMELY difficult on anything that requires concentration and would probably make you mess up more than it helps.

    I've tried adding /ft into all my moves macros. It fixes the problem somewhat, but when making macros, your moves no longer queue and without spamming that button so fast my finger feels like it's about to fall off, there's a very very slight delay compared to queuing, which once again lowers your DPS further.

    As mentioned in the first reply, lock-on is a fix for this, but it is borderline useless in any endgame content where you require running with a group at moments notice, like Ifrit Extreme.

    If you're a Monk, Dragoon, Bard, Paladin, or Warrior, using controller and legacy controls, your damage WILL be gimped and there's absolutely nothing you can do about it.


    An easy fix would be to allow you to auto attack even if the enemy is 90 degrees from where you're facing, or even more. Allow players to attack even if their back is turned to the enemy as long as they're in range. Smart tanks put their weapons away on tank swaps anyways.

    Another fix would be to set an option or control scheme similar to legacy, but where the left analog strafes left and right instead of using A and D. That's all we need, would be easy to add, and wouldn't give anybody an unfair advantage, would just even the playing field

    Like if you agree/Reply, let's try to get a dev in on this
    (1)
    Last edited by Azurewrath; 01-21-2014 at 05:52 AM.

  2. #2
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    The strafing thing for controller users is why they have lock on. Yes yes I know it's hard to dodge with it on, but that's the reason it exists in the first place. So people using that control system can strafe with a controller.
    (5)

  3. #3
    Player
    Azurewrath's Avatar
    Join Date
    Mar 2011
    Location
    Ulduh
    Posts
    21
    Character
    Azarahl Loetryss
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ispano View Post
    The strafing thing for controller users is why they have lock on. Yes yes I know it's hard to dodge with it on, but that's the reason it exists in the first place. So people using that control system can strafe with a controller.
    That's my current horrible, horrible fix.

    If you're locked on, why not just use Standard controls? It basically temporarily puts you in standard mode. Only difference is that if locking on, if an aoe spawns, you need to unlock, then move or you're flat out dead. At least standard can just swing their cmaera and strafe out. This alone will exclude melee users from fights like ifrit Extreme, where the second you see eruptions, you need to run with the group. Even without having to unlock, if you're even a split second slow you're dead because everyone else is ahead of you. With having to unlock, you're dead for sure.

    Why not just have it so left analog stick strafes left and right and hitting back makes you run backwards once you pass a certain angle?
    (0)
    Last edited by Azurewrath; 01-21-2014 at 05:49 AM.

  4. #4
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Azurewrath View Post
    That's my current horrible, horrible fix.

    If you're locked on, why not just use Standard controls? It basically temporarily puts you in standard mode. Only difference is that if locking on, if an aoe spawns, you need to unlock, then move or you're flat out dead. At least standard can just swing their cmaera and strafe out.

    Why not just have it so left analog stick strafes left and right and hitting back makes you run backwards once you pass a certain angle?
    No, it doesn't put you in standard mode. Locked on is different. It will keep you at the same distance as you strafe. Standard you still have to turn as you strafe to do so.
    (0)

  5. #5
    Player
    Azurewrath's Avatar
    Join Date
    Mar 2011
    Location
    Ulduh
    Posts
    21
    Character
    Azarahl Loetryss
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ispano View Post
    No, it doesn't put you in standard mode. Locked on is different. It will keep you at the same distance as you strafe. Standard you still have to turn as you strafe to do so.
    I meant that by locking on, you gain all the negatives of the standard control scheme and more. You can't back up and you can't turn your camera and strafe either. There's absolutely no reason to use Legacy if you're just going to lock on to everything. The way it works is slightly different, but it still has all the negatives that drive lots of people away from standard in the first place.
    (0)

  6. #6
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    I will never use Legacy, should note that. The whole control scheme is a negative to me. Standard only.
    (1)

  7. #7
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    All I want out of legacy is the ability to run backwards. I hate what it does to the camera otherwise, so I don't use it. I also don't like how certain key combinations stop you entirely in legacy. It really interferes with mouse over healing.
    (1)

  8. #8
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Priya View Post
    I also don't like how certain key combinations stop you entirely in legacy. It really interferes with mouse over healing.
    It's using Ctrl as a modifier that's the problem, I think, because it's used for other non-hotbar commands. At least, a while back (as in months ago) someone said that they changed their keybinds to use a different modifier and they stopped having this problem.
    (0)

  9. #9
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Use legacy controls with controller and it works just fine.
    (1)

  10. #10
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Azurewrath View Post
    If you're a Monk, Dragoon, Bard, Paladin, or Warrior, using controller and legacy controls, your damage WILL be gimped and there's absolutely nothing you can do about it.
    I've yet to see this. I do however see people not using Legacy Controls that can't dodge for crap. Player skill = player skill, no matter the form of control you use. Everyone adheres to the Global Cooldown.
    (0)

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