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  1. #31
    Player
    Freshy's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Freshy Guerriere
    World
    Leviathan
    Main Class
    Lancer Lv 44
    Quote Originally Posted by Lemon8or View Post
    What do you think is the recommended ilevel to beat turn 5 for the tanks, healers and DPS? My static is working on gearing up for this. As a warrior main tank, I'm at i89. My pld pal is at 76. Our dps are around i80-90. Healers are at 83 and 74.
    To actually answer your question, your PLD and i74 healer need more gear. I assume you are asking about iLevel because your group is planning for it and are already studying mechanics, and want a decent benchmark for when you should start makin serious attempts rather than idle boasting and pimping. For reference, my first clear came at iLevel 88, but that was a few weeks and a fistful of drops after my static had broken up. Much of my learning on the fight came at what would have been iLevel 82 or so. Basically, you guys are a few lucky drops or myth pieces away from being ready.
    (1)

  2. #32
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by LunarEmerald View Post
    This is funny. People beat Coil a month after release. When people only had 1 or 2 myth pieces. Coil is entirely possible in darklight. average item level 70-75.
    The first clear group professed to spending 20 hours a week or more on the encounter, I am sure everyone else is willing to do that, yeah, it's just so easy! Just roll in with ilvl75 gear, what could go wrong?

    The fact is in this game your avg ilvl is completely OUT OF your hands. You are weekly myth cap and rng drop capped. Just go in and try it, the game is poorly designed as far as gearing goes and you can't be looking for a magic number you might actually never reach
    (1)

  3. #33
    Player
    NinjaDante's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    74
    Character
    Dante Prime
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Ricky View Post
    The first clear group professed to spending 20 hours a week or more on the encounter, I am sure everyone else is willing to do that, yeah, it's just so easy! Just roll in with ilvl75 gear, what could go wrong?

    The fact is in this game your avg ilvl is completely OUT OF your hands. You are weekly myth cap and rng drop capped. Just go in and try it, the game is poorly designed as far as gearing goes and you can't be looking for a magic number you might actually never reach
    you are completely wrong, anyone who leveled a single class to 50 and then capped myth every week since release should be i88 by now,I have full warrior af+1 and heroes accessories. getting high iLevel is pretty easy, especially now that you can do the extremes for i90 accessories. if you put in the bare minimum each week and just capped myth even a casual player should easily be able to gear themselves.
    (0)

  4. #34
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Ayasee View Post
    Also, don't spout nonsense about the "entirety" of Coil being possible in Darklight especially when you personally haven't not downed Turn 5 yet.
    1-4 is possible with that. Only twintania isnt.
    (0)

  5. #35
    Player
    Xayoc's Avatar
    Join Date
    Aug 2013
    Location
    Hawaii
    Posts
    345
    Character
    Youko Nakajima
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Lemon8or View Post
    What do you think is the recommended ilevel to beat turn 5 for the tanks, healers and DPS? My static is working on gearing up for this. As a warrior main tank, I'm at i89. My pld pal is at 76. Our dps are around i80-90. Healers are at 83 and 74.
    Statement: BG and my FC did it in mostly DL, it can be done with weeks of bashing one's head against it perfecting rotations and practice in the i70s.

    Conjecture: For a new group looking to maximize time spent, it is recommended to be i80+, make sure healers have SS/Adloq on the tank before Death Sentence and standard avoid T5 Mechanics. The biggest limiting factor would be the Snakes and the hard enrage.
    (0)

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