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  1. #1
    Player
    Keroro1337's Avatar
    Join Date
    Dec 2013
    Posts
    51
    Character
    Keroro Gunso
    World
    Tonberry
    Main Class
    Gladiator Lv 60

    why isnt target hp % or value to be displayed?

    is it because it will affect gameplay?
    or ps3 limitation due to a few digits being added in ui?
    last but not least, dps meter?
    i know they are app for those..but i mean shdnt game dev hav those implemented?
    (0)

  2. #2
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    They want to remove as much information as possible from the game.

    Back in beta, we used to be able to monitor enmity using percentages. Then it was removed and we got colored balls instead.
    Same thing with stat percentages, i.e. Parry 600, but not X% parry against Lv.Y; Accuracy 500, but not X% probability to hit Lv.Y.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  3. #3
    Player
    Keroro1337's Avatar
    Join Date
    Dec 2013
    Posts
    51
    Character
    Keroro Gunso
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    having % on parry its kind understand..but hp bar...since u already showing it, must well come in digits/% too, unless monster hunter style
    (0)

  4. #4
    Player
    synaesthetic's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Aeriyn Ashley
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Give us HP percentages. This is ridiculous. You design fights that have phase changes at a specific HP level and don't let us see the percentages?

    Inane.
    (1)

  5. #5
    Player
    Ildur's Avatar
    Join Date
    Dec 2013
    Posts
    102
    Character
    Ulanan Ulan
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Clearly, having HP on percentages would be making it too much like WoW and we can't borrow ideas from there no matter how good they are!
    (1)

  6. #6
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ildur View Post
    Clearly, having HP on percentages would be making it too much like WoW and we can't borrow ideas from there no matter how good they are!
    wow invented hp % !
    (1)

  7. #7
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    http://na.finalfantasyxiv.com/lodest.../text_command/

    <hpp> Displays current HP as a percentage.
    <mpp> Displays current MP as a percentage.
    <comphpp>, <chpp> Displays your chocobo companion's current HP as a percentage.
    <pethpp>, <phpp> Displays your pet's current HP as a percentage.
    (0)

  8. #8
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by L-D-Omlette View Post
    http://na.finalfantasyxiv.com/lodest.../text_command/

    <hpp> Displays current HP as a percentage.
    <mpp> Displays current MP as a percentage.
    <comphpp>, <chpp> Displays your chocobo companion's current HP as a percentage.
    <pethpp>, <phpp> Displays your pet's current HP as a percentage.
    He's asking to show a target's HP...
    (0)

  9. #9
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    i have to agree. we need an option to change between its current setting. and two other settings. one for value and one for percentage.

    you could say having this is rather... vital!
    (1)