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  1. #21
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    BLM aren't necessarily bad for this fight, but they aren't optimal. I don't think it's necessarily fair to compare yourself to a SMN on this fight because we reign supreme on fights that require a lot of dodging and damaging 'off' targets (don't forget our dots keep ticking even when we have to kill jails, jailers, or superbomb). We can spread dots and keep them going while our pet CONTINUALLY does damage, no matter if you personally have to dodge or not. I prefer to only take one BLM to this fight because I know they will have trouble in certain spots, such as pumping out the dps on jails reliably every time -- especially the 2nd one that you are knocked back into and have a few seconds to destroy post-landslide.

    If you really want to be doing more damage in the fight... try a different class. I would suggest leveling and gearing up your summoner since you likely already have very good gear for it (if you got a hold of any i90 Allagan or off pieces for your BLM). Otherwise, your damage is passable... but it just won't get much higher in this fight. For the record, there are a few fights I personally believe would be better suited for a BLM than SMN (Ifrit extreme comes to mind, because of all those nails you have to kill)... but that is the nature of this game -- some fights are easier for certain classes than others.

    Quote Originally Posted by Ooshima View Post
    Sometimes I don't get why people keep talking about parsers and DPS numbers so much.

    What I really care is getting the job done.

    I wouldn't really bother with the exact numbers as long as the monster is killed, no one dies without reason and the battle doesn't drag. 200DPS or 2,000DPS, as long as Titan EX is down before/at 2nd superbombs it's all good.

    Most failures are from people dying. Always remember the 1st rule of DPS: 0HP = 0DPS. Survive first.
    That's exactly why I disagree with people posting parse results. I won't parse anyone, nor have I ever used the program. I know if I'm playing right and I can observe others and see if they are playing wrong. Parsing pushes people to get the highest numbers... and when people do that, they get sloppy. One example I recall is a Twintania run when our dragoon got his parser working and decided to start telling everyone their numbers in the MIDDLE of the fight. There was a marked difference in concentration as people popped their cooldowns in the wrong places to try to 'top the meters'. Meanwhile, I continued as normal, content to save my festers for the best times. I didn't have the highest DPS, but I will say this... every time I was caught in a 'short' conflag after that, I died (although they had previously been breaking me out). People weren't saving their cooldowns and it was painfully obvious and frustrating. I eventually just told the dragoon to stop.
    (0)
    Last edited by Ryuko; 01-22-2014 at 10:02 PM.

  2. #22
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ryuko View Post
    That's exactly why I disagree with people posting parse results. I won't parse anyone, nor have I ever used the program. I know if I'm playing right and I can observe others and see if they are playing wrong. Parsing pushes people to get the highest numbers... and when people do that, they get sloppy.
    Bad people get sloppy.

    I don't disagree with the notion that posting parse results is usually a bad idea. However, "not parsing" is pretty silly. You may think you're playing right, but are you? In addition, your "I can see if other players are playing wrong" ... yeah, no. I can see the other player dodge every single mechanic, but when they're 60-80 DPS under me, yeah, so it goes.

    Some players actually need to know their numbers to see how well they're performing. If they are making poor decisions that lead to conflags going off, then they are just playing poorly. Playing well involves maximizing DPS with "meeting mechanics" as a first priority.

    I mean, do you really want to bring the 200 DPS player to your Titan EX sell group? Yeah, thought not.
    (1)

  3. #23
    Player
    NightWrath's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Night Wrath
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by PurpleSphinx View Post
    Bard 210? Im not even close to full 90 and put out almost 300dps in titan extreme
    with app i've never seen a bard pass 250 on titan including myself.

  4. #24
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I sometimes wonder if I'd do more damage on my ilevel 79 SMN than my 86 BLM but most Titan PF groups require 80+ and I'd feel bad going into the fight with DL body, feet, hands and legs. My 90s are all accessories and waist. But admittedly I suck at playing SMN because I never play it.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  5. #25
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Ryuko View Post
    That's exactly why I disagree with people posting parse results. I won't parse anyone, nor have I ever used the program. I know if I'm playing right and I can observe others and see if they are playing wrong. Parsing pushes people to get the highest numbers... and when people do that, they get sloppy. One example I recall is a Twintania run when our dragoon got his parser working and decided to start telling everyone their numbers in the MIDDLE of the fight. There was a marked difference in concentration as people popped their cooldowns in the wrong places to try to 'top the meters'. Meanwhile, I continued as normal, content to save my festers for the best times. I didn't have the highest DPS, but I will say this... every time I was caught in a 'short' conflag after that, I died (although they had previously been breaking me out). People weren't saving their cooldowns and it was painfully obvious and frustrating. I eventually just told the dragoon to stop.
    While DPS alone is not an indicator of whether someone is good or bad, it is a pretty good contributing factor. While 0HP = 0DPS is true, if someone is pulling down 300 DPS, you can generally say that they aren't failing mechanics, or at least hard enough to die. And if someone isn't dying and is doing great DPS, that usually means they are good.

    In a hectic fight like Titan, you can't accurately judge if someone is using a proper rotation. I'm sure to the average person, one DRG with a 100 DPS rotation and one DRG with a 300 DPS rotation look practically the same, and if both are passing the fight's mechanics, you might even think those two players are fairly equal. The reality of the DPS tells a completely different story though.

    I parse everything. Literally, everything. I like to tell people about it. I like to critique myself and others. I like to use the data to determine where a group can improve and perhaps explain why it failed. Just because I know the numbers, and I play to make the most DPS I can, doesn't mean I get sloppy. I can do 20 ex titan kills and never fail a single mechanics check (never get hit by a plume or landslide, never faildps on a gaol, etc.) and do absolutely everything I can to try to sneak in every little bit of DPS I can.

    Now, someone deciding to call out current parse results in the middle of a T5 kill is pretty stupid, and a pretty ridiculous example of why parsing is bad. Parsing isn't bad, being an idiot and calling out real time parse results in the middle of what may be a hectic fight is bad.

    DPS should always strive to do more than they are. That's their job, to put out as much damage as possible. Being willfully blind to the numbers doesn't accomplish anything, except possibly neglecting signs that someone is doing something tragically wrong. There is no positive benefit of ignoring DPS results, unless you yourself have bad results, and ignoring them helps cover that up. Anyone who simply blows all their cooldowns to make some short term DPS in hopes out being temporarily at the top of the DPS meters is just as stupid. DPS is a measure of damage output over time. If they thought about it for a second, they would realize that using cooldowns at the proper times is going to result in higher DPS over the course of the entire fight. That is what matters, not who does the most damage in a 15 second window.

    People need to take parse results for what they are, but ignoring them outright serves no purpose whatsoever.
    (3)

  6. #26
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    People always want me to come on my BLM, but it's probably because it's my best geared class and I don't die to mechanics usually.

    I normally can put up somewhere between 200-210 dps on average, (in ACT) higher if I get some lucky procs. You just have to be a little creative in what you do. As mentioned above, you don't have to be stacked up unless you know weights are coming. I normally start the fight off to the side until after the Landslide, pop sprint, move in, can usually get another Fire off, sprint out to the right side when Weights come, DPS out there until the 2nd plumes come (if DPS is low anyway). 2nd Phase there's a sweet spot you can usually find to stand in if everyone else is stacked up to not have to avoid the first Tri-Slide and allows you to get off an extra cast or two. Also remember you can utilize Manawall to eat a Landslide.
    (0)

  7. #27
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by NightWrath View Post
    with app i've never seen a bard pass 250 on titan including myself.
    People can get 250, the thing is you would not be dps'ing smart imo. Usually this means you are burning cd's as soon as they are available, but if you want to make the fight much more smooth and not pad the numbers you would want to save certain cd's for certain phases.

    @T0rin: lol says the Smn. Who can do the most damage in 15 seconds can be just as vital to a fight as to someone in 15 minutes.
    (0)
    Last edited by NeonC; 01-23-2014 at 02:55 AM.

  8. #28
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    There's no reason for a Bard to hold cooldowns for almost any part of the fight.

    If you are that means you are overcompensating for bad DPS.
    (0)

  9. #29
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    Sure in a perfect world, in reality it works to save Cd's for heart to prevent circle bombs or in gaolers to prevent being gaoled while one is alive still. If I didn't have to save cd's or ever play ballad that would be great, but I primarily pug all primals so I guess my pov is a little biased in that sense.
    (0)

  10. #30
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Umm, as long as you're not using cooldowns right at the end of the prior phase, they should be available for the heart phase. In addition, they should be available or just coming up for the adds.

    RS is about the only thing I can think of where the timing will be significantly different, and you'd basically have to choose between heart and adds (in which case adds take priority). IIRC, in a slow group, BFB timing is: (1) immediate, (2) tumults after gaols after phase, (3) heart, (4) adds.

    For RS, that would probably be: (1) immediate, (2) later randomly, (3) adds. So it works out. There's probably some stutter there, but not much.
    (0)

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