Quote Originally Posted by Gamemako View Post
Take note of the corrections. THM is no weaker at healing than ACN, having infinite MP and access to the exact same healing spell (Physick) as ACN.
I was gonna say this but you beat me to it. It's important to refer to the effectiveness for filling a role rather than just the binary as to whether they've got the capability. WAR and PLD can throw up damage numbers but that doesn't mean that they're ever going to compete with (competent) DPS. BLM and SMN (can) have heals, but it doesn't mean that they can be healers (or even clutch healers because their healing output is a joke thanks to just not having the stats or cast options). MNK and DRG have reasonably good native CD suites (and DRG actually has pretty decent defense and hp), but they're not gonna be able to take more than a couple hits from anything that they don't horribly overgear.

If WAR got better DPS, I actually foresee less problem with interfering with DPS jobs but moreso interfering with the other tank jobs. What's the point of bringing a PLD who can only tank when you could bring a WAR that can DPS *or* tank? It's much the same argument seen from a different perspective, but it remains the same: if a single job is capable of fulfilling multiple roles, it's not going to work because it renders other jobs redundant. The closest we'll get is what we have with SCH/SMN: a single class that has multiple jobs for different roles. For any cross-role functionality, it should be expected for that job to have explicit and noticeable substandard performance.