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  1. #11
    Player
    Evaddaragon's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    310
    Character
    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    It's not that it can't work. It certainly can, as was shown with the introduction of jobs in 1.0


    The actual problem is that it worked so well that it threw off the balance and made PLD undesirable for many weeks.

    I believe it's better to simply implement a job that will change the role of MRD, but being based off of it. For instance, Berserker to MRD could be like SCH to ACN.
    (0)

  2. #12
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Quote Originally Posted by Ehayte View Post
    I think you just want a DPS job based off MRD? Which would be freakin' sweet.

    If WAR could double as DPS, PLD better be able to double as a Healer, and MNK better be able to tank. Allowing one role to do 2 things really well would break the crap out of this game. WAR's already have a DPS stance in NOT having defiance on, and keeping Maim up all the time.

    I know I am kind of sounding like a nay-saying jerk right now, but it would just be way too powerful.
    "Please look forward to it."

    Yoshi-P himself has stated hybrid jobs are coming. So we'll see this sort of thing eventually in one form or another. And I, for one, look forward to it.
    (0)

  3. #13
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Hmm.. Tank armor has Strength stats, and you can wear DPS jewelry. The difference is stat point allocation, even if you went full STR on allocations, there's 40-50 points of strength that MNK/DRG get.

    I favor a new job role to make up the difference in stat points, not *another* rework for WAR. Unless they give us Rampart XD, but that's a whole other discussion.
    (0)

  4. #14
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Caraway View Post
    "Please look forward to it."

    Yoshi-P himself has stated hybrid jobs are coming. So we'll see this sort of thing eventually in one form or another. And I, for one, look forward to it.
    Hybrids are usually along the lines of "journeymen of all, masters of none." Its totally fine if you have a class that's 70% as effective as a real tank and 75% as effective as a real dps, you just don't want 100% of both. : D
    (0)

  5. #15
    Player
    Gwaeron's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    202
    Character
    Gwaeryn Wenyan
    World
    Omega
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Evaddaragon View Post
    It's not that it can't work. It certainly can, as was shown with the introduction of jobs in 1.0


    The actual problem is that it worked so well that it threw off the balance and made PLD undesirable for many weeks.

    I believe it's better to simply implement a job that will change the role of MRD, but being based off of it. For instance, Berserker to MRD could be like SCH to ACN.
    Ah, but that's only partially true. For content that required huge and quick enmity generation (Garuda comes to mind), PLD was the goto tank. I also saw PLD used in Aurum Vale most of the time, for Coincounter. WAR did only really excell when there were multiple targets or when the enemies weren't that strong. For weaker stuff like Ifrit, the choice of tank didn't matter much.

    Since SE decided to go the way they did, where each job can only do one thing because of gear restraints and how stat allocation works, I agree that just adding a new job to do the damage dealing is probably a better idea. It's not like anyone would pick a WAR instead of a MNK, BRD or DRG in 1.23 even if they COULD deal some pretty OK damage.

    I for one wouldn't mind Berserkers with this AF!
    (0)

  6. #16
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Gwaeron View Post
    Ah, but that's only partially true. For content that required huge and quick enmity generation (Garuda comes to mind), PLD was the goto tank. I also saw PLD used in Aurum Vale most of the time, for Coincounter. WAR did only really excell when there were multiple targets or when the enemies weren't that strong. For weaker stuff like Ifrit, the choice of tank didn't matter much.

    Since SE decided to go the way they did, where each job can only do one thing because of gear restraints and how stat allocation works, I agree that just adding a new job to do the damage dealing is probably a better idea. It's not like anyone would pick a WAR instead of a MNK, BRD or DRG in 1.23 even if they COULD deal some pretty OK damage.

    I for one wouldn't mind Berserkers with this AF!
    I think Krile's look is so ridiculous. That's something that should be specific to Lalafells.
    (1)

  7. #17
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Ehayte View Post
    Hybrids are usually along the lines of "journeymen of all, masters of none." Its totally fine if you have a class that's 70% as effective as a real tank and 75% as effective as a real dps, you just don't want 100% of both. : D
    WAR is already better than 75% of a DPS, yet nobody wants them in that role. WAR wasn't so gimped in 2.0 that it was unable to complete content, yet nobody wanted them then either. It's important to keep in mind that "hyrbid role" often means "sub-optimal for everything" -- there are pretty stiff disincentives to trying most of the time.
    (1)
    Last edited by Gamemako; 01-21-2014 at 08:34 AM.

  8. #18
    Player
    Rockaholic's Avatar
    Join Date
    Nov 2013
    Posts
    11
    Character
    Kratos Deimos
    World
    Tonberry
    Main Class
    Marauder Lv 50
    I'm happy with warriors as it is... for now
    Why fix something is not broken. It only leads to plds being unhappy with wars and demand for pld buffs
    (0)

  9. #19
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    This will never happen because of the roles set for duties. I'd rather have the separate job option based on MRD like someone else said (Dark Knight, Berserker, etc.)
    (0)

  10. #20
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    Yes, Gwaeron, but this is not 1.23. In this new game SE does not permit dual roles for any jobs. In fact, all characters in this game are virtually identical and cannot be even moderately modified. Maybe this will change. Would be nice but it might require major changes to the game's basic class structure.

    Although as you and others suggest a DPS job could be developed from the Marauder class. As with Scholars/Summoners however this would mean optimizing stats for one or the other job, or compromising with a 15/15 split of strength/vitality.
    (0)
    Last edited by Zakalwe; 01-21-2014 at 11:35 AM.
    --------------------------------------------------

    The generation of random numbers is too important to be left to chance.

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