Didn't they only start allowing transfers in FFXI years after the game was released? That's probably why there were no gil limits to character transfers.
Didn't they only start allowing transfers in FFXI years after the game was released? That's probably why there were no gil limits to character transfers.
So, any chance SE will change this?
Cant think of anyone outside the elite minority that might have anywhere over 10 mil on one of the fresh servers.
I have every crafter at 50, can make two-stars on everything, three-stars on some. I craft daily and try and sell as much items as i can each day having my retainers stuffed with popular selling items and keep my prices competititve by adjusting them every few hours. And still i only broke 3 mil earlier this week (due to being able to sell lots of furniture).
Unless you are selling EX runs or Coil, you're not going to get anywhere near the 10+ mil numbers. So really, anyone transfering in with more than 1 mil in gil is going to upset the balance, so restrictions have to be put in place, it's not even about RMT anymore. Especially with gil numbers being that common on Legacy worlds.
When i stopped playing 1.0 i had around 9 mil in gil. And i didnt even have a single level 50 job, or even a job. My highest was a lv.36 Gladiator, and i think my second highest was something in the 20's. Didnt do endgame, didnt farm, that was mostly from Leve rewards and collecting some crystal shards along the way. It was beyond broken. Now imagine what someone who actively farms has? Or who sells runs for gil on a server where the majority of the players hits 30-40 mil like it's nothing and would easily hand over half of it for a win to something they like to get.
There's a reason i started fresh, made a new character and didnt go back to my old character except for one time (when my own server was down). The gil on legacy servers is rediculous, and i wouldnt want to see it ruining our already horrific economy as it is.
Last edited by Surian; 07-25-2014 at 03:25 PM.
Why don't you do the same thing that the majority of people do who have way more gil than the limit, invest in commodities before you go? This is actually a blessing in disguise, if you log into your new server and check prices you should be able to make some decent money by buying up items that are cheaper on your current server. But hey, if you don't want to try and make some gil that's your problem.
To paraphrase someone else: "Some people see problems while other people see opportunities".
At 2.1, a frd did transfer told me it was 3m(including 2 retainers), so it was 1m + each retainer 1m (2m) = 3m , was it true? ^^;
Yes that was well after the Wings of the Goddess expansion and subsequent terrible additions that caused a mass exodus of its players. They began to allow server transfers because they were planning on merging a bunch of servers anyway cause populations had dwindled so rapidly.
I dont get all the XI hate in here. When SE essentially signed XI's death warrant in 2007 was when they basically started making XI more like how XIV is now. If you like XIV you should like post-2007 XI.
I thought the reason they limited it to begin with was to not throw the server economies off. More gil in a less populated server with less overall gil could unbalance it. It seems that enough time has passed, though, and didn't they even out housing prices across servers already?
Not sure.. /shrug
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