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  1. #1
    Player
    Adraestea's Avatar
    Join Date
    Dec 2013
    Posts
    7
    Character
    Adraestea Iugis
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Jungilee's post is correct.

    The only thing I'd clarify is that Tanks should run into the Conflag only if she's casting a death sentence, otherwise, they don't take that much dmg (just very slow belly flops and swipes in between) so it's better if they stay outside and help dps. It won't interfere with healers slightly dpsing.

    The other thing is, you don't need to be fully topped up if you have a regen on you, so a good idea is for WHM to cast medica II right before fireball goes off, itll last til conflag. However, sometimes this will cause them to be killed, such as when they run in right after they were the target of fireball (or ate a fireball and didn't have a lot of health), even if they have a medica II ticking on them, they'll get really low, then if they ever get plummeted after the tank runs in, they'll die guaranteed. So what I do is always cast medica II, then get a quick cure on them (if they're the conflag target).
    (0)

  2. #2
    Player
    Fylion's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    55
    Character
    Fylion Talofymir
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    First, a quick snapshot of second-phase rotation (party perspective):
    Neurolink (start) > ||:Fireball > (Conflag+Fireball) > Fireball > Conflag:||

    ||:~:|| content here means it repeats in that order until phase change. Basically, every odd conflag will be accompanied by a fireball. Every even conflag will be solo.

    Solo conflags are the dangerous ones. Here's why. Throwing a Fireball into a Conflag RESETS the countdown of explosion to the MAXIMUM amount of time (35s). So, you have the most amount of time to kill it when they happen together.

    Your DPS should pop their cooldowns on every even Conflag. The fewer players hit by Fireball, the more time you will have to kill the Conflag.
    (0)
    Quote Originally Posted by ScorchyWorchy View Post

  3. #3
    Player
    Fylion's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    55
    Character
    Fylion Talofymir
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    See formulas:
    Fireball Damage Taken= ((Total Damage)/(# targets hit))
    whereas

    Conflag explosion in __ secs = (35 - 5x), where x=# players hit by Fireball.

    Chrono's strat is what we do. We have the tank walk into the odd conflags as well (once topped off... Twintania likes to Plummet Conflag victims when they emerge). As well we have 3 players + fairy eat fireballs. (2 players and fairy stay stacked, and fireball victim joins them. If it's one of the 2 permanent masochists, we have a designated person who joins them.)
    (0)
    Last edited by Fylion; 01-20-2014 at 03:57 PM. Reason: Clarified info
    Quote Originally Posted by ScorchyWorchy View Post

  4. #4
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Make sure your DDs have a plan for which CDs they're using for which fast (no fireball, 2nd and 4th for our grop) conflags. We have our main tank attacking conflags, OT is using sword oath, healers don't usually attack them. I feel it's a pretty tough DPS check even with very well geared group, at least if the group is using two tanks instead of one.
    (0)

  5. #5
    Player
    Qooo's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Qoo Kitty
    World
    Tonberry
    Main Class
    Black Mage Lv 60
    Pets do count towards the fireball stack, if not people will be using 2 pets + 2 people for 2 stack fireball, loads of time to clear the next conflag.
    (0)

  6. #6
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Our group uses SCH & SMN as well, and we stack both pets. Each pet WILL add a stack of waxen flesh
    (0)

  7. #7
    Player
    Adraestea's Avatar
    Join Date
    Dec 2013
    Posts
    7
    Character
    Adraestea Iugis
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Forgot to mention, pets will add waxen flag, but since they take reduced AOE dmg, it's still safer than having more members eat the actual fireballs
    (0)

  8. #8
    Player
    Ashira's Avatar
    Join Date
    Dec 2013
    Posts
    223
    Character
    Ashira Lockhart
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    If you're running with a well geared group with people running around 4,300 minimum with food and party buff; you can do Garuda, Eos and the target for Fireballs. Just make sure you have a Scholar who is on the ball for a quick cast of Adloquium on the target before they take the hit.

    This isn't just to give the DPS more time on the Conflagrations, but it's also one less person to heal. This way you only have to heal one person per every other Fireball. If you're running a SCH/SCH/SMN or SMN/SMN/SCH group you could use three pets and a target; which would give you less time on Conflagrations, but if DPS isn't an issues it's again; one less person to heal.
    (0)

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