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  1. #491
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    If removing toggle means Fire | Fira types for every tier of spell. No thank you, keep the toggle. Our skill bars are full of enough spells already, not to mention it would make it a carbon copy of XI.

    Now if they remove toggle, but only give Fire single target OR AoE, that is something I could get on board with. It would force you to think before casting an AoE spell in a group of mobs, or force you to strategically pick which mobs to tackle first in a party situation. Having both is to many spells to equip, forcing one or the other... I see as a possible strategic improvement.

    Or you know, leave it the way it is. That way we get the best of both worlds.

    To add to my point, I don't want 11 skills on my bar just for curing:
    Cura
    Curaga
    Curaga II
    Curaga III
    Curaga IV

    Cure I
    Cure II
    Cure III
    Cure IV
    Cure V
    Cure VI
    (7)
    Last edited by Holy_Dragoon; 06-24-2011 at 05:11 AM.


  2. #492
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SeonFang View Post
    I agree 100%. I had this game and enjoyed it from the start and always supported it. When it came to the lag issues and clunky UI, I agreed with something to complain about. When it took 10 minutes to get to another menu, okay, something to complain about. But this is just getting foolish.
    100% agree... this is just getting silly to the point of ridiculous. What are people going to want to change next? It's starting to get to the point where people are just nit picking now. No wonder this game is taking so long to get fixed when you got everyone complaining about stupid little stuff like this, they are the ones making it take this long and SE as well for actually trying to fix every little complaint. Suck it up and learn how to play the game, if it changes then it changes, if it doesn't then people will get used to it.

    No matter what happens SE cannot make everyone happy... they need to just make the game THEY want to make, get it fixed and just go from there. This is just getting beyond silly...
    (7)
    Last edited by KaiKatzchen; 06-24-2011 at 05:11 AM.
    I'm just a bun boy, doing bun boy things.

  3. #493
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Making an actual test server for some players wouldnt be a bad idea at this point, because all we do is
    speculate on things written about, we have no visual confirmation, or option to try before release
    so ya ofc there will be wild debates about how things should / shouldnt be.
    (6)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  4. #494
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Laughlyn View Post
    Making an actual test server for some players wouldnt be a bad idea at this point, because all we do is
    speculate on things written about, we have no visual confirmation, or option to try before release
    so ya ofc there will be wild debates about how things should / shouldnt be.
    True in one way, though the people who don't want the AoE toggle button gone aren't speculating. We know how it works, we know what it does, and we don't mind hitting one little button to make it work in the proper way. A lot of the posts for toggle staying are people not wanting this to change because they do like it. So that isn't speculation or debating on something we don't know how to use or don't know anything about. That's people saying they like the way the system is set up and they don't want to see it go just because some are to lazy to hit a button so they don't like it and want it gone.

    Now the people saying they want the toggle button gone, and saying that the new system will be better based off what little information that the Mod gave us are speculating.
    (3)
    I'm just a bun boy, doing bun boy things.

  5. #495
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    I think that we should start to speculate about the speculation of data that SE speculates that we enjoy speculating about.
    (3)
    Last edited by Holy_Dragoon; 06-24-2011 at 05:28 AM. Reason: luuv you kai.


  6. #496
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Holy_Dragoon
    To add to my point, I don't want 11 skills on my bar just for curing:
    Cura
    Curaga
    Curaga II
    Curaga III
    Curaga IV

    Cure I
    Cure II
    Cure III
    Cure IV
    Cure V
    Cure VI
    Then don't? (if you like playing as a healing job then you'd want your setup to be this way (with status removal spells as well), if you want to be a magical damaging job then equip all your DD magic and ignore the rest, if you want to be more of a mix and match you pick a combination of what you want...

    Giving us EVERYTHING, defeats the purpose of the Multiplayer portion of the MMO. And I will stick by my choice, I am glad they are getting rid of the AoE toggle (not because it was annoying, not because it was confusing; just because I want more encouragement to have a strategic party experience and less button spamming)
    (2)

  7. #497
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Yar, I get ya matey. I jus' can't stand to see the wee lil' ones suffer at the hand's o' too much t'do. Now if ye gimme the back side o' a turtle to wrap me hairs 'round like a tentacle beastie, then we be talkin' bout the same thing!
    (2)


  8. #498
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Well mission failed then OMEGA_HACK, you're going to be pressing a lot more buttons, especially if you use a gamepad.

    The "Strategic" portion people continually bring up could easily have been implemented with the toggle intact. Balancing MP cost/hate/power is something they're going to have to do regardless of the system implemented. The point is if you wanted to AoE you have the option, if you don't the option to turn it off is A SINGLE BUTTON PRESS AWAY. Not to mention it had a memory so if you had to avoid AoE for all your spells for a time, you only had to turn it off if it was previously on.
    (5)

  9. #499
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Just to point this out for Hell's sake:

    Town you live, the Mores you find. If you don't like the Mores, then change town, it's that simple.
    (0)

  10. #500
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by OMEGA_HACK View Post
    Then don't? (if you like playing as a healing job then you'd want your setup to be this way (with status removal spells as well), if you want to be a magical damaging job then equip all your DD magic and ignore the rest, if you want to be more of a mix and match you pick a combination of what you want...

    Giving us EVERYTHING, defeats the purpose of the Multiplayer portion of the MMO. And I will stick by my choice, I am glad they are getting rid of the AoE toggle (not because it was annoying, not because it was confusing; just because I want more encouragement to have a strategic party experience and less button spamming)
    I could argue that singling us out into the category of "DD" and "Healer" dumbs down the experience even more. As a healer, all I would be doing is focusing on healing the party, and have no other responsibilities. As a DD, all I'd be doing is mashing nukes. The way the game is now, I end up thinking about both healing and DD at the same time, and if we have a mage in the party dedicated to healing or nuking, I can support them one way or the other if they need help. It makes my job a lot more diverse, and interesting than just being forced to heal OR DD. I get to do both, and I have to consider both when I'm playing.

    I went into this game thinking that I would STRICTLY be a healer, because I thought I would be forced down one path or another (coming from XI). To my surprise, it was easy to balance both healing and DD, so now I function as both, or one with the side of the other when needed. The game doesn't PIGEON-HOLE by force. I have an effing choice. That is something special that XIV has going for it that most games don't.

    Anyway, to bring this back around to the point: if removing AoE Toggle pigeon-holes me, as a CON, into a category of healer, OR DD, then I hate the idea even more. Please SE, don't nerf us up our collective asses with whatever you're planning.
    (12)
    Last edited by Tsuga; 06-24-2011 at 07:43 AM.

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