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  1. #1
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Zuellni View Post
    Ah, so it's the pressing enter after clicking the spell that bugs you.
    YES! Finally, someone gets it.

    Quote Originally Posted by Zuellni View Post
    If we wanted the extra enter press to confirm target to be removed we'd have to change the system to something like:

    1. Select or change to target which you would like to cast the spell
    2. Use the spell
    That's all it should be. Two simple steps. Select target, cast spell, it fires off without any extra roadblocks or confirmation. That simple.

  2. #2
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    I think the current aoe feature is fine could it be approved sure. I'm not seeing the point of this thread, either your plan is to attack multiple target's or you don't simple concept. If your concern is over hitting multiple enemy's then I would recommend keeping it off until it's needed. I use the controller and keyboard because I use it to chat and the Z button isn't very far from the controller that's is in my hands.
    (0)

  3. #3
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cin Riversong
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by odintius View Post
    I think the current aoe feature is fine could it be approved sure. I'm not seeing the point of this thread, either your plan is to attack multiple target's or you don't simple concept. If your concern is over hitting multiple enemy's then I would recommend keeping it off until it's needed. I use the controller and keyboard because I use it to chat and the Z button isn't very far from the controller that's is in my hands.
    Try to play a healer that wants to help with some nukes. Seriously bad idea with drastic consequences if you misfire your AOE toggle....

    The current system is too simple and a serious pain in the neck for magic users.

    Quote Originally Posted by Reaux View Post
    Sometimes my "fan/cone" for Thaum works perfectly, other times it works more like a line that hits anything in my peripheral AND directly ahead. Admittedly I have not played Conjurer much so I have no idea if Conjurers have the same issue where the "circle" appears to change size on occasion even when casting the same spell. I love the ability to toggle, but there could be some refinement and at minimum a visual cue could make things easier without needing to change much else.
    If I miss people I run to where they are and recast.... :S So i do a lot of running around trying not to get hit while making sure to heal as many people as possible...
    (1)
    Last edited by Cendres; 06-20-2011 at 05:22 AM.

  4. #4
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    [QUOTE=Cendres;189344]Try to play a healer that wants to help with some nukes. Seriously bad idea with drastic consequences if you misfire your AOE toggle....

    The current system is too simple and a serious pain in the neck for magic users.

    Stand by comment reread first sentence could be approved upon not saying it might not have any issue's but sounds like user error.
    (0)

  5. #5
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cin Riversong
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by odintius View Post
    Quote Originally Posted by Cendres View Post
    Try to play a healer that wants to help with some nukes. Seriously bad idea with drastic consequences if you misfire your AOE toggle....

    The current system is too simple and a serious pain in the neck for magic users.

    Stand by comment reread first sentence could be approved upon not saying it might not have any issue's but sounds like user error.
    You said that you don't see the point of this thread. I'm telling you why there's a point. Start by typing what you mean and stand by it if you're going to be flippant about it.

    Gawd why do I even come to these boards? Full of me me me children. >> (Viion is included in this comment)

    Quote Originally Posted by Rowyne View Post
    Agreed.

    Macros are simply workarounds. If we have to live our lives by macros, then something is broken.
    Yes macros are supposed to be there to help out, NOT be a requirement to play effectively. This is a problem carried over from FFXI which for some nebulous reason SE just can't get around to work correctly. I don't have this problem in other MMOs.
    (0)
    Last edited by Cendres; 06-20-2011 at 06:14 AM.

  6. #6
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Cendres View Post
    Try to play a healer that wants to help with some nukes. Seriously bad idea with drastic consequences if you misfire your AOE toggle....

    The current system is too simple and a serious pain in the neck for magic users.
    Agreed.
    /10char

    Quote Originally Posted by normalforce View Post
    To avoid the AoE toggle step altogether, use a macro. Guaranteed never to miss those AoE cures in the future.
    Macros are simply workarounds. If we have to live our lives by macros, then something is broken.

  7. #7
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rowyne View Post
    Macros are simply workarounds. If we have to live our lives by macros, then something is broken.
    What about macros that are used to stack abilities or does that not constitute something being broken?

    Anyway, what's wrong with macros? From the keyboard, it's one extra button to hold down. Match them up with your action bar. For example, press 4 for Fire, Ctrl+4 to launch a Fire AoE, or vice versa. Bang, dead simple. You can even label Ctrl+4 Firaga and now everyone's happy.
    (0)

  8. #8
    Quote Originally Posted by Rowyne View Post
    Macros are simply workarounds. If we have to live our lives by macros, then something is broken.
    Why do you think games (online and offline) include macros or an ability to "queue" actions? Because the game is "broken"? Revelation.

    Actually, because it helps you be more efficient.
    (1)

  9. #9
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by Elexia View Post
    Why do you think games (online and offline) include macros or an ability to "queue" actions? Because the game is "broken"? Revelation.

    Actually, because it helps you be more efficient.
    Macros do help you become more efficient. Unfortunately for such a core mechanic a macro isn't the best solution, just a slight improvement. Macros may work in some capacity for now, but the aoe toggle still needs to be examined.

    And the macro system for XIV is still quite unsavory. I'd like to see it improved as well, but that is another topic/thread to come.
    (1)

  10. #10
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Rowyne View Post
    Macros are simply workarounds. If we have to live our lives by macros, then something is broken.
    And yet you want to turn this game into a FFXI-clone, never mind the fact that that game's spell lists were SO convoluted that macros were the only practical way to fire off spells quickly. Sounds like you WANT this game to be broken, just because you hate a particular feature.
    (2)

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