These already exist in the gameI think one good way is to have a battleleve that rewards you exp for killing more stuff. The bonus reward should be significant enough to want to play a tank/healer over a DPS. Make it just a little bit slower than dungeons, so that it doesn't phase out dungeons as the go-to for EXP, but at least significant enough to make people want to do it.
Ie. a kill-as-many-sheep-as-you-can leve that runs for 20 minutes. You can kill as many as you like, turn it in when you feel like it, and you get rewarded based on how many you killed.Some of the leve's, its like "Kill at many in 5 minutes as you can, each kill above the minimum gives bonus rewards." I am not sure how prevalent they are, maybe 10% of the leve's are like this or 5%
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Some of the leve's, its like "Kill at many in 5 minutes as you can, each kill above the minimum gives bonus rewards." I am not sure how prevalent they are, maybe 10% of the leve's are like this or 5%
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