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  1. #1
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100

    DPS need alternative to Dungeons Pre-50

    Basically for the same reason we need it in any other MMORPG. The distribution of tanks and healers to dps is always far less than dps, so it is not reasonable time wise for dps to do dungeons, whether they do it for cool looking gear or an alternative activity to solo questing/Fates.

    Perhaps have people be able to bring Chocobos into dungeons (I've heard of plans to implement this), or explore other, non-combat ways of handling encounters. How about finding a way to deal with the bandits other than outright killing them? Bartering and negotiation are staples of RPGs and they can make for an interesting story telling experience, if not a different way of structuring encounters. If you think about it, encounters where tanks and healers are unavailable would require DPS to rethink how they handle encounters. Should they risk life and limb to defeat the guard, or should they try to reason with him, distract and sneak by him, or get others to fight him for you?

    I hope that if the devs deal with the issue, we can see more roleplaying game staples introduced to the game in place of pure combat encounters. It certainly would be a welcome addition, in my opinion.
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    Last edited by Fendred; 01-19-2014 at 02:39 AM.