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  1. #1
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50

    How would people feel about a bestiary?

    Say you have an empty book, underneath hunting lug or wherever, called "Bestiary"

    The first kill of an enemy simply labels it's name and shows a picture of it, and so on with varying degrees of optional rewards.

    - 5 Kills: Unlock location data
    - 15 Kills: Unlock loot drops, and percentages
    - 50 Kills: Opens up a tidbit of lore on the creature
    - 150 Kills: You unlock a title, say "Yarzon Slayer"
    - 500 Kills: You unlock an acheivement and some vanity/exclusive gear for that creature, etc. a wolf skin you can wear
    - 1000 Kills: You unlock a special, unique, completely optional item, say "Sun Bats will now come to your aid in battle, and no longer aggro you *on world map, not during treasure maps or quests"
    - 5000 Kills: You unlock the full lore for that creature, a cutscene, the title "Researcher of Diremites", and possible a vanity weapon with a special effect such as always doing critical damage to that enemy type and raising its drop rates for gil and items


    I think this could add incentive to kill world mobs for some people, a bit of grind for others, and I don't think it would be too hard to implement.
    (34)
    Last edited by Mihael_Longclaw; 01-19-2014 at 05:53 AM.